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f96c9253fe |
BIN
AUTO_MAA.exe
29
AUTO_MAA.py
@@ -1,29 +0,0 @@
|
||||
import sqlite3
|
||||
import subprocess
|
||||
import datetime
|
||||
import time
|
||||
import os
|
||||
from termcolor import colored
|
||||
|
||||
DATABASE="data/data.db"
|
||||
db=sqlite3.connect(DATABASE)
|
||||
cur=db.cursor()
|
||||
cur.execute("SELECT * FROM timeset WHERE True")
|
||||
timeset=cur.fetchall()
|
||||
timeset=[list(row) for row in timeset]
|
||||
while True:
|
||||
curtime=datetime.datetime.now().strftime("%H:%M")
|
||||
print(colored("当前时间:"+curtime,'green'))
|
||||
timenew=[]
|
||||
timenew.append(curtime)
|
||||
if timenew in timeset:
|
||||
print(colored("开始执行",'yellow'))
|
||||
maa=subprocess.Popen(["run.exe"])
|
||||
maapid=maa.pid
|
||||
while True:
|
||||
if os.path.exists("OVER"):
|
||||
os.system('taskkill /F /T /PID '+str(maapid))
|
||||
os.remove("OVER")
|
||||
print(colored("执行完毕",'yellow'))
|
||||
break
|
||||
time.sleep(1)
|
||||
674
LICENSE
Normal file
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
268
README.md
Normal file
@@ -0,0 +1,268 @@
|
||||
# AUTO_MAA
|
||||
MAA多账号管理与自动化软件
|
||||
|
||||

|
||||
|
||||
----------------------------------------------------------------------------------------------
|
||||
|
||||
## 重要声明
|
||||
本软件是一个外部工具,旨在优化MAA多账号功能体验。该软件包可以存储明日方舟多账号数据,并通过修改MAA配置文件、读取MAA日志等行为自动完成多账号代理。本开发团队承诺,不会修改明日方舟游戏本体与相关配置文件。
|
||||
|
||||
本项目使用GPL开源,相关细则如下:
|
||||
|
||||
- **作者:** AUTO_MAA软件作者为DLmaster、DLmaster361或DLmaster_361,以上均指代同一人。
|
||||
- **使用:** AUTO_MAA使用者可以按自己的意愿自由使用本软件。依据GPL,对于由此可能产生的损失,AUTO_MAA项目组不负任何责任
|
||||
- **分发:** AUTO_MAA允许任何人自由分发本软件,包括进行商业活动牟利。但所有分发者必须遵循GPL向接收者提供本软件项目地址、完整的软件源码与GPL协议原文(件),违反者可能会被追究法律责任
|
||||
- **传播:** AUTO_MAA原则上允许传播者自由传播本软件。但由于软件性质,项目组不希望发现任何人在明日方舟官方媒体(包括官方媒体账号与森空岛社区等)或明日方舟游戏相关内容(包括同好群、线下活动与游戏内容讨论等)下提及AUTO_MAA或MAA,希望各位理解
|
||||
- **衍生:** AUTO_MAA允许任何人对软件本体或软件部分代码进行二次开发或利用。但依据GPL,相关成果也必须使用GPL开源
|
||||
- **授权:** 如果希望在使用AUTO_MAA的相关成果后仍保持自己的项目闭源,请在Issues中说明来意。得到项目组认可后,我们可以提供另一份使用不同协议的代码,此协议主要内容如下:被授权者可以自由使用该代码并维持闭源;被授权者必须定期为AUTO_MAA作出贡献
|
||||
- **贡献:** 不论是直接参与软件的维护编写,或是撰写文档、测试、反馈BUG、给出建议、参与讨论,都为AUTO_MAA项目的发展完善做出了不可忽视的贡献。项目组提倡各位贡献者遵照GitHub开源社区惯例,发布Issues参与项目。避免私信或私发邮件(安全性漏洞或敏感问题除外),以帮助更多用户
|
||||
|
||||
以上细则是本项目对GPL的相关补充与强调。未提及的以GPL为准,发生冲突的以GPL为准。如有不清楚的部分,请发Issues询问。若发生纠纷,相关内容也没有在Issues上提及的,项目组拥有最终解释权
|
||||
|
||||
**注意**
|
||||
- 由于本软件有修改其它目录JSON文件等行为,使用前请将AUTO_MAA添加入Windows Defender信任区以及防病毒软件的信任区或开发者目录,避免被误杀
|
||||
- 如程序无法正常启动,请删除`state`目录下所有文件后重试
|
||||
|
||||
## 安装与配置MAA
|
||||
|
||||
本软件是MAA的外部工具,需要安装配置MAA后才能使用。
|
||||
|
||||
### MAA安装
|
||||
|
||||
什么是MAA? [官网](https://maa.plus/)/[GitHub](https://github.com/CHNZYX/Auto_Simulated_Universe/archive/refs/heads/main.zip)
|
||||
|
||||
MAA下载地址 [GitHub下载](https://github.com/MaaAssistantArknights/MaaAssistantArknights/releases)
|
||||
|
||||
### MAA配置
|
||||
|
||||
1. 完成MAA的adb配置等基本配置
|
||||
|
||||
2. 确保当前配置名为“Default”,取消所有“定时执行”
|
||||
|
||||

|
||||
|
||||
3. 取消勾选“开机自启动MAA”,勾选“启动MAA后直接运行”和“启动MAA后自动开启模拟器”。配置自己模拟器所在的位置并根据实际情况填写“等待模拟器启动时间”(建议预留10s以防意外)。如果是多开用户,需要填写“附加命令”,具体填写值参见多开模拟器对应快捷方式路径(如“-v 1”)。
|
||||
|
||||

|
||||
|
||||
4. 勾选“定时检查更新”、“自动下载更新包”和“自动安装更新包”
|
||||
|
||||

|
||||
|
||||
## 下载AUTO_MAA软件包 [](https://github.com/DLmaster361/AUTO_MAA/releases)
|
||||
|
||||
GitHub下载地址 [GitHub下载](https://github.com/DLmaster361/AUTO_MAA/releases)
|
||||
|
||||
## 配置用户信息与相关参数
|
||||
|
||||
**注意:** 当前所有的密码输入部分都存在一点“小问题”,请在输入密码时避免输入Delete、F12、Tab等功能键。
|
||||
|
||||
-------------------------------------------------
|
||||
|
||||
### 第一次启动
|
||||
|
||||
双击启动`manage.exe`,输入MAA所在文件夹路径并回车(注意使用斜杠的种类,不要使用反斜杠),然后设置管理密钥(密钥可以包含字母大小写与特殊字符)。
|
||||
|
||||

|
||||
|
||||
管理密钥是解密用户密码的唯一凭证,与数据库绑定。密钥丢失或`data/key/`目录下任一文件损坏都将导致解密无法正常进行。
|
||||
|
||||
本项目采用自主开发的混合加密模式,项目组也无法找回您的管理密钥或修复`data/key/`目录下的文件。如果不幸的事发生,建议您删除`data/data.db`重新录入信息。
|
||||
|
||||
### 添加用户
|
||||
|
||||
输入“+”以开始添加用户。依次输入:
|
||||
|
||||
**用户名:** 管理用户的惟一凭证
|
||||
|
||||
**手机号码:** 允许隐去中间四位以“****”代替
|
||||
|
||||
**代理天数:** 这个还要我解释吗?
|
||||
|
||||

|
||||
|
||||
### 删除用户
|
||||
|
||||
输入用户名+“-”以删除用户。格式:
|
||||
|
||||
```
|
||||
用户名 -
|
||||
```
|
||||
|
||||

|
||||
|
||||
### 配置用户状态
|
||||
|
||||
**启用代理:** 输入用户名+“y”以启用该用户的代理。格式:
|
||||
|
||||
```
|
||||
用户名 y
|
||||
```
|
||||
|
||||

|
||||
|
||||
**禁用代理:** 输入用户名+“n”以禁用该用户的代理。格式:
|
||||
|
||||
```
|
||||
用户名 n
|
||||
```
|
||||
|
||||

|
||||
|
||||
### 续期
|
||||
|
||||
输入用户名+续期天数+“+”以延长该用户的代理天数。格式:
|
||||
|
||||
```
|
||||
用户名 续期天数 +
|
||||
```
|
||||
|
||||

|
||||
|
||||
### 修改刷取关卡
|
||||
|
||||
输入用户名+关卡号+“~”以更改该用户的代理关卡。格式:
|
||||
|
||||
```
|
||||
用户名 关卡号 ~
|
||||
```
|
||||
|
||||

|
||||
|
||||
**特别的:**
|
||||
|
||||
你可以自定义关卡号替换方案。程序会读取`gameid.txt`中的数据,依据此进行关卡号的替换,便于常用关卡的使用。`gameid.txt`在初始已经存储了一些常用资源本的替代方案。
|
||||
|
||||

|
||||
|
||||
### 设置MAA路径
|
||||
|
||||
输入“/”+新的MAA文件夹路径以修改MAA安装位置的配置。格式:
|
||||
|
||||
```
|
||||
/新的MAA文件夹路径
|
||||
```
|
||||
|
||||
**注意:** ‘/’与路径间没有空格,路径同样不能使用反斜杠
|
||||
|
||||

|
||||
|
||||
### 设置启动时间
|
||||
|
||||
**添加启动时间:** 输入“:+”+时间以添加定时启动时间。格式:
|
||||
|
||||
```
|
||||
:+小时:分钟
|
||||
```
|
||||
|
||||
**注意:** 所有输入间没有空格
|
||||
|
||||

|
||||
|
||||
**删除启动时间:** 输入“:-”+时间以删除定时启动时间。格式:
|
||||
|
||||
```
|
||||
:-小时:分钟
|
||||
```
|
||||
|
||||
**注意:** 所有输入间没有空格
|
||||
|
||||

|
||||
|
||||
### 检索信息
|
||||
|
||||
**检索所有信息:** `manage.exe`打开时会打印所有用户与配置信息。除此之外,你可以通过输入“all ?”以打印所有信息,如下:
|
||||
|
||||
```
|
||||
all ?
|
||||
```
|
||||
|
||||

|
||||
|
||||
**检索MAA路径:** 输入“maa ?”以检索MAA安装路径,如下:
|
||||
|
||||
```
|
||||
maa ?
|
||||
```
|
||||
|
||||

|
||||
|
||||
**检索启动时间:** 输入“time ?”以检索定时启动的时间,如下:
|
||||
|
||||
```
|
||||
time ?
|
||||
```
|
||||
|
||||

|
||||
|
||||
**检索指定用户:** 输入用户名+“?”以检索指定用户信息,如下:
|
||||
|
||||
```
|
||||
用户名 ?
|
||||
```
|
||||
|
||||
**注意:** 由于需要检索用户密码,每一次`manage.exe`启动后的首次查询需要验证管理密钥。为了方便操作,之后的查询不会再要求重复验证。因此,完成密码查询后,请及时关闭`manage.exe`。
|
||||
|
||||

|
||||
|
||||
### 修改管理密钥
|
||||
|
||||
输入“*”以开始修改管理密钥。依次输入:
|
||||
|
||||
**旧管理密钥:** 当数据库中没有存储用户信息时,允许跳过验证直接配置新管理密钥
|
||||
|
||||
**新管理密钥:** 请妥善保管,丢失无法找回。
|
||||
|
||||

|
||||
|
||||
### 退出
|
||||
|
||||
输入“-”以退出`manage.exe`,如下:
|
||||
|
||||
```
|
||||
-
|
||||
```
|
||||
|
||||
## 运行代理
|
||||
|
||||
### 直接运行
|
||||
|
||||
双击`run.exe`直接运行
|
||||
|
||||
### 定时运行
|
||||
|
||||
双击`AUTO_MAA.exe`打开,不要关闭。它会读取设定时间,在该时刻自动运行
|
||||
|
||||
**注意:** 将优先进行剿灭代理
|
||||
|
||||
## 关于
|
||||
|
||||
项目图标由文心一格AI生成
|
||||
|
||||
----------------------------------------------------------------------------------------------
|
||||
|
||||
欢迎加入AUTO_MAA项目组,欢迎反馈bug
|
||||
|
||||
QQ群:957750551
|
||||
|
||||
----------------------------------------------------------------------------------------------
|
||||
|
||||
作者即将高考,如果喜欢本项目,请祝福他
|
||||
|
||||
----------------------------------------------------------------------------------------------
|
||||
## 贡献者
|
||||
|
||||
感谢以下贡献者对本项目做出的贡献
|
||||
|
||||
<a href="https://github.com/DLmaster361/AUTO_MAA/graphs/contributors">
|
||||
|
||||
<img src="https://contrib.rocks/image?repo=DLmaster361/AUTO_MAA" />
|
||||
|
||||
</a>
|
||||
|
||||

|
||||
|
||||
## Star History
|
||||
|
||||
[](https://star-history.com/#DLmaster361/AUTO_MAA&Date)
|
||||
@@ -1,5 +1,5 @@
|
||||
龙门币:CE-6
|
||||
技能:CA-5
|
||||
红票:AP-5
|
||||
经验:CA-5
|
||||
经验:LS-6
|
||||
剿灭模式:Annihilation
|
||||
978
gui/ui/main.ui
Normal file
@@ -0,0 +1,978 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>AUTO_MAA</class>
|
||||
<widget class="QWidget" name="AUTO_MAA">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>1280</width>
|
||||
<height>720</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_13">
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget">
|
||||
<property name="currentIndex">
|
||||
<number>2</number>
|
||||
</property>
|
||||
<widget class="QWidget" name="tab_users">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>用户管理</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<widget class="QFrame" name="frame_manage">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_new">
|
||||
<property name="text">
|
||||
<string>新建</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_del">
|
||||
<property name="text">
|
||||
<string>删除</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_password">
|
||||
<property name="text">
|
||||
<string>显示密码</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_refresh">
|
||||
<property name="text">
|
||||
<string>刷新</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTableWidget" name="tableWidget_userlist">
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>用户名</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>手机号码</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>代理天数</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>状态</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>执行情况</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>关卡</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>备选关卡-1</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>备选关卡-2</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>剿灭</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>自定义基建</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>密码</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>备注</string>
|
||||
</property>
|
||||
</column>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_run">
|
||||
<attribute name="title">
|
||||
<string>执行</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_11">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="title">
|
||||
<string>定时执行</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
<item>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="2" column="0">
|
||||
<widget class="QFrame" name="frame_timeset1">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_7" stretch="0,0">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_t1">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTimeEdit" name="timeEdit_1"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="4">
|
||||
<widget class="QFrame" name="frame_timeset10">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_16">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_t10">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTimeEdit" name="timeEdit_10"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="2">
|
||||
<widget class="QFrame" name="frame_timeset3">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_9">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_t3">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTimeEdit" name="timeEdit_3"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QFrame" name="frame_timeset2">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_8">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_t2">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTimeEdit" name="timeEdit_2"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="3">
|
||||
<widget class="QFrame" name="frame_timeset9">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_15">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_t9">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTimeEdit" name="timeEdit_9"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="3">
|
||||
<widget class="QFrame" name="frame_timeset4">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_10">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_t4">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTimeEdit" name="timeEdit_4"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QFrame" name="frame_timeset6">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_12">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_t6">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTimeEdit" name="timeEdit_6"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="4">
|
||||
<widget class="QFrame" name="frame_timeset5">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_11">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_t5">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTimeEdit" name="timeEdit_5"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="2">
|
||||
<widget class="QFrame" name="frame_timeset8">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_13">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_t8">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTimeEdit" name="timeEdit_7"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QFrame" name="frame_timeset7">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_14">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_t7">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTimeEdit" name="timeEdit_8"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_2">
|
||||
<property name="title">
|
||||
<string>调度台</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_9">
|
||||
<item>
|
||||
<widget class="QFrame" name="frame_main">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_4">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_main">
|
||||
<property name="text">
|
||||
<string>调度器</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_2">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_runnow">
|
||||
<property name="text">
|
||||
<string>立即执行</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QFrame" name="frame_run">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_5">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_run">
|
||||
<property name="text">
|
||||
<string>代理中</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTextBrowser" name="textBrowser_run"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QFrame" name="frame_wait">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_6">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_wait">
|
||||
<property name="text">
|
||||
<string>等待中</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTextBrowser" name="textBrowser_wait"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QFrame" name="frame_over">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_7">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_over">
|
||||
<property name="text">
|
||||
<string>已完成</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTextBrowser" name="textBrowser_over"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QFrame" name="frame_error">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_8">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_error">
|
||||
<property name="text">
|
||||
<string>异常</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTextBrowser" name="textBrowser_error"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QFrame" name="frame">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_10">
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>日志</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTextBrowser" name="textBrowser_log"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_set">
|
||||
<attribute name="title">
|
||||
<string>设置</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_12">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_4">
|
||||
<property name="title">
|
||||
<string>MAA设置</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_14">
|
||||
<item>
|
||||
<widget class="QFrame" name="frame_maaset">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_4">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>MAA路径</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="lineEdit_MAApath"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_3">
|
||||
<property name="title">
|
||||
<string>时间限制</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_2">
|
||||
<item row="0" column="0">
|
||||
<widget class="QFrame" name="frame_routine">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_5">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_routine">
|
||||
<property name="text">
|
||||
<string>日常限制</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_3">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="spinBox_routine">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>100</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_routineunit">
|
||||
<property name="text">
|
||||
<string>分钟</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QFrame" name="frame_annihilation">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_annihilation">
|
||||
<property name="text">
|
||||
<string>剿灭限制</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_4">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="spinBox_annihilation">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>100</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_annihilationunit">
|
||||
<property name="text">
|
||||
<string>分钟</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="2">
|
||||
<widget class="QFrame" name="frame_annihilation_2">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::Shape::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Shadow::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_17">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_num">
|
||||
<property name="text">
|
||||
<string>运行失败重试次数上限</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_5">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="spinBox_numt">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>100</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_num_2">
|
||||
<property name="text">
|
||||
<string>次</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_5">
|
||||
<property name="title">
|
||||
<string>管理密钥</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_3">
|
||||
<item row="0" column="0">
|
||||
<widget class="QPushButton" name="pushButton_changePASSWORD">
|
||||
<property name="text">
|
||||
<string>修改管理密钥</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_6">
|
||||
<property name="title">
|
||||
<string>tips</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_15">
|
||||
<item>
|
||||
<widget class="QTextBrowser" name="textBrowser">
|
||||
<property name="html">
|
||||
<string><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
|
||||
<html><head><meta name="qrichtext" content="1" /><meta charset="utf-8" /><style type="text/css">
|
||||
p, li { white-space: pre-wrap; }
|
||||
hr { height: 1px; border-width: 0; }
|
||||
li.unchecked::marker { content: "\2610"; }
|
||||
li.checked::marker { content: "\2612"; }
|
||||
</style></head><body style=" font-family:'Microsoft YaHei UI'; font-size:9pt; font-weight:400; font-style:normal;">
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">致用户:</p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> 这是AUTO_MAA_v3.0_Beta,项目初步完成可视化。</p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> 这个版本可能出现各种各样的BUG,因此不会去除命令行窗口。当程序出现异常时,您可以在命令行窗口中获取报错信息,以便向项目组求助。</p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> 您可以通过官方仓库 <a href="https://github.com/DLmaster361/AUTO_MAA/"><span style=" text-decoration: underline; color:#007ad6;">DLmaster361/AUTO_MAA</span></a> 发布Issues求助。</p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p>
|
||||
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> 官方QQ群:957750551</p>
|
||||
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p>
|
||||
<p align="right" style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">DLmaster</p></body></html></string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_notice">
|
||||
<property name="text">
|
||||
<string>注意:在用户管理页与设置页执行的所有更改,不会对正在执行的任务生效。</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Orientation::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
BIN
manage.exe
309
manage.py
@@ -1,309 +0,0 @@
|
||||
import sqlite3
|
||||
import datetime
|
||||
import os
|
||||
|
||||
#添加用户
|
||||
def add():
|
||||
db=sqlite3.connect(DATABASE)
|
||||
cur=db.cursor()
|
||||
adminx=input("用户名:")
|
||||
#用户名重复验证
|
||||
while search(adminx,0)=="":
|
||||
print("该用户已存在,请重新输入")
|
||||
adminx=input("用户名:")
|
||||
numberx=input("手机号码:")
|
||||
dayx=int(input("代理天数:"))
|
||||
gamex=input("关卡号:")
|
||||
passwordx=input("密码:")
|
||||
#应用更新
|
||||
cur.execute("INSERT INTO adminx(admin,number,day,status,last,game,password) VALUES('%s','%s',%d,'y','2000-01-01','%s','%s')" %(adminx,numberx,dayx,gamex,passwordx))
|
||||
db.commit()
|
||||
cur.close()
|
||||
db.close()
|
||||
return "操作成功"
|
||||
|
||||
#删除用户信息
|
||||
def delete(id):
|
||||
db=sqlite3.connect(DATABASE)
|
||||
cur=db.cursor()
|
||||
#检查用户是否存在
|
||||
cur.execute("SELECT * FROM adminx WHERE admin='%s'" %(id))
|
||||
data=cur.fetchall()
|
||||
if len(data)==0:
|
||||
return "未找到"+id
|
||||
#应用更新
|
||||
cur.execute("DELETE FROM adminx WHERE admin='%s'" %(id))
|
||||
db.commit()
|
||||
cur.close()
|
||||
db.close()
|
||||
return "成功删除"+id
|
||||
|
||||
#检索用户信息与配置
|
||||
def search(id,book):
|
||||
db=sqlite3.connect(DATABASE)
|
||||
cur=db.cursor()
|
||||
#处理启动时间查询
|
||||
if id=="time":
|
||||
cur.execute("SELECT * FROM timeset WHERE True")
|
||||
timex=cur.fetchall()
|
||||
timex=[list(row) for row in timex]
|
||||
cur.close()
|
||||
db.close()
|
||||
if len(timex)==0:
|
||||
return "启动时间未设置"
|
||||
else:
|
||||
for i in range(len(timex)):
|
||||
print(timex[i][0])
|
||||
return ""
|
||||
#处理MAA路径查询
|
||||
if id=="maa":
|
||||
cur.execute("SELECT * FROM pathset WHERE True")
|
||||
pathx=cur.fetchall()
|
||||
if len(pathx)>0:
|
||||
cur.close()
|
||||
db.close()
|
||||
return pathx[0][0]
|
||||
else:
|
||||
cur.close()
|
||||
db.close()
|
||||
return "MAA路径未设置"
|
||||
#处理用户查询与全部信息查询
|
||||
if id=="all":
|
||||
cur.execute("SELECT * FROM adminx WHERE True")
|
||||
else:
|
||||
cur.execute("SELECT * FROM adminx WHERE admin='%s'" %(id))
|
||||
data=cur.fetchall()
|
||||
#处理全部信息查询时的MAA路径与启动时间查询
|
||||
if id=="all":
|
||||
cur.execute("SELECT * FROM pathset WHERE True")
|
||||
pathx=cur.fetchall()
|
||||
if len(pathx)>0:
|
||||
print("\nMAA路径:"+pathx[0][0])
|
||||
else:
|
||||
print("\nMAA路径未设置")
|
||||
cur.execute("SELECT * FROM timeset WHERE True")
|
||||
timex=cur.fetchall()
|
||||
timex=[list(row) for row in timex]
|
||||
if len(timex)==0:
|
||||
print("\n启动时间未设置")
|
||||
else:
|
||||
print("启动时间:",end='')
|
||||
for i in range(len(timex)):
|
||||
print(timex[i][0],end=' ')
|
||||
print('')
|
||||
cur.close()
|
||||
db.close()
|
||||
data=[list(row) for row in data]
|
||||
if len(data)>0:
|
||||
#转译执行情况、用户状态,对全部信息查询隐去密码
|
||||
curdate=datetime.date.today()
|
||||
curdate=curdate.strftime('%Y-%m-%d')
|
||||
for i in range(len(data)):
|
||||
if data[i][4]==curdate:
|
||||
data[i][4]="今日已执行"
|
||||
else:
|
||||
data[i][4]="今日未执行"
|
||||
if data[i][3]=='y':
|
||||
data[i][3]="启用"
|
||||
else:
|
||||
data[i][3]="禁用"
|
||||
if id=="all":
|
||||
data[i][6]="******"
|
||||
#制表输出
|
||||
if book==1:
|
||||
print('')
|
||||
print(unit("用户名",15),unit("手机号码",12),unit("代理天数",8),unit("状态",4),unit("执行情况",10),unit("关卡",10),unit("密码",25))
|
||||
for i in range(len(data)):
|
||||
print(unit(data[i][0],15),unit(data[i][1],12),unit(data[i][2],8),unit(data[i][3],4),unit(data[i][4],10),unit(data[i][5],10),unit(data[i][6],25))
|
||||
return ""
|
||||
elif id=="all":
|
||||
return "\n当前没有用户记录"
|
||||
else:
|
||||
return "未找到"+id
|
||||
|
||||
#续期
|
||||
def renewal(readxx):
|
||||
#提取用户名与续期时间
|
||||
for i in range(len(readxx)):
|
||||
if readxx[i]==' ':
|
||||
id=readxx[:i]
|
||||
dayp=int(readxx[i+1:])
|
||||
break
|
||||
#检查用户是否存在
|
||||
db=sqlite3.connect(DATABASE)
|
||||
cur=db.cursor()
|
||||
cur.execute("SELECT * FROM adminx WHERE admin='%s'" %(id))
|
||||
data=cur.fetchall()
|
||||
if len(data)==0:
|
||||
cur.close()
|
||||
db.close()
|
||||
return "未找到"+id
|
||||
#应用更新
|
||||
cur.execute("UPDATE adminx SET day=%d WHERE admin='%s'" %(data[0][2]+dayp,id))
|
||||
db.commit()
|
||||
cur.close()
|
||||
db.close()
|
||||
return '成功更新'+id+'的代理天数至'+str(data[0][2]+dayp)+'天'
|
||||
|
||||
#用户状态配置
|
||||
def turn(id,t):
|
||||
#检查用户是否存在
|
||||
db=sqlite3.connect(DATABASE)
|
||||
cur=db.cursor()
|
||||
cur.execute("SELECT * FROM adminx WHERE admin='%s'" %(id))
|
||||
data=cur.fetchall()
|
||||
if len(data)==0:
|
||||
cur.close()
|
||||
db.close()
|
||||
return "未找到"+id
|
||||
#应用更新
|
||||
cur.execute("UPDATE adminx SET status='%s' WHERE admin='%s'" %(t,id))
|
||||
db.commit()
|
||||
cur.close()
|
||||
db.close()
|
||||
if t=='y':
|
||||
return '已启用'+id
|
||||
else:
|
||||
return '已禁用'+id
|
||||
|
||||
#修改刷取关卡
|
||||
def gameid(readxx):
|
||||
#提取用户名与修改值
|
||||
for i in range(len(readxx)):
|
||||
if readxx[i]==' ':
|
||||
id=readxx[:i]
|
||||
gamep=readxx[i+1:]
|
||||
break
|
||||
#检查用户是否存在
|
||||
db=sqlite3.connect(DATABASE)
|
||||
cur=db.cursor()
|
||||
cur.execute("SELECT * FROM adminx WHERE admin='%s'" %(id))
|
||||
data=cur.fetchall()
|
||||
if len(data)==0:
|
||||
cur.close()
|
||||
db.close()
|
||||
return "未找到"+id
|
||||
#导入与应用特殊关卡规则
|
||||
games={}
|
||||
with open('data/gameid.txt',encoding='utf-8') as f:
|
||||
gameids=f.readlines()
|
||||
for i in range(len(gameids)):
|
||||
for j in range(len(gameids[i])):
|
||||
if gameids[i][j]==':':
|
||||
gamein=gameids[i][:j]
|
||||
gameout=gameids[i][j+1:]
|
||||
break
|
||||
games[gamein]=gameout.strip()
|
||||
if gamep in games:
|
||||
gamep=games[gamep]
|
||||
#应用更新
|
||||
cur.execute("UPDATE adminx SET game='%s' WHERE admin='%s'" %(gamep,id))
|
||||
db.commit()
|
||||
cur.close()
|
||||
db.close()
|
||||
return '成功更新'+id+'的关卡为'+gamep
|
||||
|
||||
#设置MAA路径
|
||||
def setpath(pathx):
|
||||
db=sqlite3.connect(DATABASE)
|
||||
cur=db.cursor()
|
||||
cur.execute("SELECT * FROM pathset WHERE True")
|
||||
pathold=cur.fetchall()
|
||||
if len(pathold)>0:
|
||||
cur.execute("UPDATE pathset SET path='%s' WHERE True" %(pathx))
|
||||
else:
|
||||
cur.execute("INSERT INTO pathset(path) VALUES('%s')" %(pathx))
|
||||
db.commit()
|
||||
cur.close()
|
||||
db.close()
|
||||
return "MAA路径已设置为"+pathx
|
||||
|
||||
#设置启动时间
|
||||
def settime(book,timex):
|
||||
db=sqlite3.connect(DATABASE)
|
||||
cur=db.cursor()
|
||||
#检查待操作对象存在情况
|
||||
cur.execute("SELECT * FROM timeset WHERE True")
|
||||
timeold=cur.fetchall()
|
||||
timeold=[list(row) for row in timeold]
|
||||
timenew=[]
|
||||
timenew.append(timex)
|
||||
#添加时间设置
|
||||
if book=='+':
|
||||
if timenew in timeold:
|
||||
cur.close()
|
||||
db.close()
|
||||
return "已存在"+timex
|
||||
else:
|
||||
cur.execute("INSERT INTO timeset(time) VALUES('%s')" %(timex))
|
||||
db.commit()
|
||||
cur.close()
|
||||
db.close()
|
||||
return "已添加"+timex
|
||||
#删除时间设置
|
||||
elif book=='-':
|
||||
if timenew in timeold:
|
||||
cur.execute("DELETE FROM timeset WHERE time='%s'" %(timex))
|
||||
db.commit()
|
||||
cur.close()
|
||||
db.close()
|
||||
return "已删除"+timex
|
||||
else:
|
||||
cur.close()
|
||||
db.close()
|
||||
return "未找到"+timex
|
||||
|
||||
#统一制表单元
|
||||
def unit(x,m):
|
||||
#字母与连接符占1位,中文占2位
|
||||
x=str(x)
|
||||
n=0
|
||||
for i in x:
|
||||
if 'a'<=i<='z' or 'A'<=i<='Z' or '0'<=i<='9' or i=='_' or i=='-':
|
||||
n+=1
|
||||
return ' '+x+' '*(m-2*len(x)+n)
|
||||
|
||||
#初期检查
|
||||
DATABASE="data/data.db"
|
||||
if not os.path.exists(DATABASE):
|
||||
db=sqlite3.connect(DATABASE)
|
||||
cur=db.cursor()
|
||||
db.execute("CREATE TABLE adminx(admin text,number text,day int,status text,last date,game text,password text)")
|
||||
db.execute("CREATE TABLE pathset(path text)")
|
||||
db.execute("CREATE TABLE timeset(time text)")
|
||||
readx=input("首次启动,请设置MAA路径:")
|
||||
cur.execute("INSERT INTO pathset(path) VALUES('%s')" %(readx))
|
||||
db.commit()
|
||||
cur.close()
|
||||
db.close()
|
||||
|
||||
#初始界面
|
||||
print("Good evening!")
|
||||
print(search("all",1))
|
||||
|
||||
#主程序
|
||||
while True:
|
||||
read=input()
|
||||
if len(read)==0:
|
||||
print("无法识别的输入")
|
||||
elif read[0]=='+':
|
||||
print(add())
|
||||
elif read[0]=='-':
|
||||
exit()
|
||||
elif read[0]=='/':
|
||||
print(setpath(read[1:]))
|
||||
elif read[0]==':' and (read[1]=='+' or read[1]=='-'):
|
||||
print(settime(read[1],read[2:]))
|
||||
else:
|
||||
if read[-1]=='?':
|
||||
print(search(read[:-2],1))
|
||||
elif read[-1]=='+':
|
||||
print(renewal(read[:-2]))
|
||||
elif read[-1]=='-':
|
||||
print(delete(read[:-2]))
|
||||
elif read[-1]=='~':
|
||||
print(gameid(read[:-2]))
|
||||
elif read[-1]=='y' or read[-1]=='n':
|
||||
print(turn(read[:-2],read[-1]))
|
||||
else:
|
||||
print("无法识别的输入")
|
||||
3
requirements.txt
Normal file
@@ -0,0 +1,3 @@
|
||||
PySide6
|
||||
pycryptodome
|
||||
pyinstaller
|
||||
BIN
res/AUTO_MAA.ico
|
Before Width: | Height: | Size: 1.0 MiB After Width: | Height: | Size: 21 KiB |
BIN
res/AUTO_MAA.png
|
Before Width: | Height: | Size: 1.6 MiB After Width: | Height: | Size: 1.6 MiB |
BIN
res/README/MAA配置1.png
Normal file
|
After Width: | Height: | Size: 44 KiB |
BIN
res/README/MAA配置2.png
Normal file
|
After Width: | Height: | Size: 60 KiB |
BIN
res/README/MAA配置3.png
Normal file
|
After Width: | Height: | Size: 52 KiB |
BIN
res/README/gameid.png
Normal file
|
After Width: | Height: | Size: 35 KiB |
BIN
res/README/payid.png
Normal file
|
After Width: | Height: | Size: 746 KiB |
BIN
res/README/信息配置1.png
Normal file
|
After Width: | Height: | Size: 43 KiB |
BIN
res/README/信息配置10.png
Normal file
|
After Width: | Height: | Size: 93 KiB |
BIN
res/README/信息配置11.png
Normal file
|
After Width: | Height: | Size: 97 KiB |
BIN
res/README/信息配置12.png
Normal file
|
After Width: | Height: | Size: 94 KiB |
BIN
res/README/信息配置13.png
Normal file
|
After Width: | Height: | Size: 90 KiB |
BIN
res/README/信息配置14.png
Normal file
|
After Width: | Height: | Size: 96 KiB |
BIN
res/README/信息配置15.png
Normal file
|
After Width: | Height: | Size: 59 KiB |
BIN
res/README/信息配置2.png
Normal file
|
After Width: | Height: | Size: 51 KiB |
BIN
res/README/信息配置3.png
Normal file
|
After Width: | Height: | Size: 69 KiB |
BIN
res/README/信息配置4.png
Normal file
|
After Width: | Height: | Size: 73 KiB |
BIN
res/README/信息配置5.png
Normal file
|
After Width: | Height: | Size: 76 KiB |
BIN
res/README/信息配置6.png
Normal file
|
After Width: | Height: | Size: 85 KiB |
BIN
res/README/信息配置7.png
Normal file
|
After Width: | Height: | Size: 86 KiB |
BIN
res/README/信息配置8.png
Normal file
|
After Width: | Height: | Size: 92 KiB |
BIN
res/README/信息配置9.png
Normal file
|
After Width: | Height: | Size: 92 KiB |
43
res/info.txt
Normal file
@@ -0,0 +1,43 @@
|
||||
# UTF-8
|
||||
#
|
||||
VSVersionInfo(
|
||||
ffi=FixedFileInfo(
|
||||
# filevers and prodvers should be always a tuple with four items: (1, 2, 3, 4)
|
||||
# Set not needed items to zero 0.
|
||||
filevers=(3, 0, 0, 0),
|
||||
prodvers=(0, 0, 0, 0),
|
||||
# Contains a bitmask that specifies the valid bits 'flags'r
|
||||
mask=0x3f,
|
||||
# Contains a bitmask that specifies the Boolean attributes of the file.
|
||||
flags=0x0,
|
||||
# The operating system for which this file was designed.
|
||||
# 0x4 - NT and there is no need to change it.
|
||||
OS=0x4,
|
||||
# The general type of file.
|
||||
# 0x1 - the file is an application.
|
||||
fileType=0x1,
|
||||
# The function of the file.
|
||||
# 0x0 - the function is not defined for this fileType
|
||||
subtype=0x0,
|
||||
# Creation date and time stamp.
|
||||
date=(0, 0)
|
||||
),
|
||||
kids=[
|
||||
VarFileInfo([VarStruct('Translation', [0, 1200])]),
|
||||
StringFileInfo(
|
||||
[
|
||||
StringTable(
|
||||
'000004b0',
|
||||
[StringStruct('Comments', 'https://github.com/DLmaster361/AUTO_MAA/'),
|
||||
StringStruct('CompanyName', 'AUTO_MAA Team'),
|
||||
StringStruct('FileDescription', 'AUTO_MAA Component'),
|
||||
StringStruct('FileVersion', '3.0'),
|
||||
StringStruct('InternalName', 'AUTO_MAA'),
|
||||
StringStruct('LegalCopyright', 'Copyright © 2024 DLmaster361'),
|
||||
StringStruct('OriginalFilename', 'AUTO_MAA'),
|
||||
StringStruct('ProductName', 'AUTO_MAA'),
|
||||
StringStruct('ProductVersion', 'v3.0_Beta'),
|
||||
StringStruct('Assembly Version', 'v3.0_Beta')])
|
||||
])
|
||||
]
|
||||
)
|
||||
26
res/set.txt
Normal file
@@ -0,0 +1,26 @@
|
||||
#主界面
|
||||
"MainFunction.ActionAfterCompleted": "ExitEmulatorAndSelf" #完成后
|
||||
"TaskQueue.WakeUp.IsChecked": "True" #开始唤醒
|
||||
"TaskQueue.Recruiting.IsChecked": "True" #自动公招
|
||||
"TaskQueue.Base.IsChecked": "True" #基建换班
|
||||
"TaskQueue.Combat.IsChecked": "True" #刷理智
|
||||
"TaskQueue.Mission.IsChecked": "True" #领取奖励
|
||||
"TaskQueue.Mall.IsChecked": "True" #获取信用及购物
|
||||
#刷理智
|
||||
"MainFunction.Stage1": "" #主关卡
|
||||
"MainFunction.Stage2": "" #备选关卡1
|
||||
"MainFunction.Stage3": "" #备选关卡2
|
||||
"Fight.RemainingSanityStage": "Annihilation" #剩余理智关卡
|
||||
"MainFunction.Series.Quantity": "1" #连战次数
|
||||
"Penguin.IsDrGrandet": "True" #博朗台模式
|
||||
"GUI.CustomStageCode": "False" #手动输入关卡名
|
||||
"GUI.UseAlternateStage": "False" #使用备选关卡
|
||||
"Fight.UseRemainingSanityStage": "True" #使用剩余理智
|
||||
"Fight.UseExpiringMedicine": "False" #无限吃48小时内过期的理智药
|
||||
"GUI.HideUnavailableStage": "False" #隐藏当日不开放关卡
|
||||
"Infrast.CustomInfrastPlanShowInFightSettings": "False" #显示基建计划
|
||||
"Penguin.EnablePenguin": "True" #上报企鹅物流
|
||||
"Yituliu.EnableYituliu": "True" #上报一图流
|
||||
#设置
|
||||
"Start.RunDirectly": "True" #启动MAA后直接运行
|
||||
"Start.StartEmulator": "True" #启动MAA后自动开启模拟器
|
||||
105
run.py
@@ -1,105 +0,0 @@
|
||||
import os
|
||||
import subprocess
|
||||
import sqlite3
|
||||
import datetime
|
||||
import time
|
||||
import json
|
||||
from termcolor import colored
|
||||
|
||||
#判断MAA程序运行状态
|
||||
def ifoff():
|
||||
while True:
|
||||
time.sleep(10)
|
||||
with open(logpath,'r',encoding='utf-8') as f:
|
||||
logs=f.readlines()[-1:-10:-1]
|
||||
log=''.join(logs)
|
||||
print(colored('\n'.join(logs[::-1]),"green"))
|
||||
if "任务已全部完成!" in log:
|
||||
return True
|
||||
elif ("请检查连接设置或尝试重启模拟器与 ADB 或重启电脑" in log) or ("已停止" in log):
|
||||
return False
|
||||
|
||||
#执行MAA任务
|
||||
def runmaa(tel,game,num=2):
|
||||
#配置MAA运行参数
|
||||
with open(setpath,"r",encoding="utf-8") as f:
|
||||
data = json.load(f)
|
||||
data["Configurations"]["Default"]["Start.AccountName"]=tel[:3]+"****"+tel[7:]
|
||||
week=str(datetime.datetime.now().strftime('%A'))
|
||||
if week=="Monday":
|
||||
data["Configurations"]["Default"]["MainFunction.Stage1"]="Annihilation"
|
||||
else:
|
||||
data["Configurations"]["Default"]["MainFunction.Stage1"]=game
|
||||
with open(setpath,"w",encoding="utf-8") as f:
|
||||
json.dump(data,f)
|
||||
#开始运行
|
||||
for i in range(num):
|
||||
maa=subprocess.Popen([maapath])
|
||||
maapid=maa.pid
|
||||
time.sleep(60)
|
||||
if ifoff():
|
||||
return True
|
||||
else:
|
||||
os.system('taskkill /F /T /PID '+str(maapid))
|
||||
return False
|
||||
|
||||
#更新已完成用户的数据
|
||||
def updata(id):
|
||||
db=sqlite3.connect(DATABASE)
|
||||
cur=db.cursor()
|
||||
cur.execute("SELECT * FROM adminx WHERE admin='%s'" %(id))
|
||||
info=cur.fetchall()
|
||||
cur.execute("UPDATE adminx SET day=%d WHERE admin='%s'" %(info[0][2]-1,id))
|
||||
db.commit()
|
||||
cur.execute("UPDATE adminx SET last='%s' WHERE admin='%s'" %(curdate,id))
|
||||
print("upcurdate")
|
||||
db.commit()
|
||||
cur.close()
|
||||
db.close()
|
||||
return 0
|
||||
|
||||
#获取PATH与用户数据
|
||||
DATABASE="data/data.db"
|
||||
db=sqlite3.connect(DATABASE)
|
||||
cur=db.cursor()
|
||||
cur.execute("SELECT * FROM pathset WHERE True")
|
||||
path=cur.fetchall()
|
||||
path=str(path[0][0])
|
||||
setpath=path+"/config/gui.json"
|
||||
logpath=path+"/debug/gui.log"
|
||||
maapath=path+"/MAA.exe"
|
||||
cur.execute("SELECT * FROM adminx WHERE True")
|
||||
data=cur.fetchall()
|
||||
data=[list(row) for row in data]
|
||||
cur.close()
|
||||
db.close()
|
||||
#开始执行
|
||||
curdate=datetime.date.today()
|
||||
curdate=curdate.strftime('%Y-%m-%d')
|
||||
idnew=[]
|
||||
idold=[]
|
||||
idfail=[]
|
||||
for i in range(len(data)):
|
||||
if data[i][3]=='y' and data[i][4]!=curdate and data[i][2]>0:
|
||||
book=runmaa(data[i][1],data[i][5])
|
||||
if book:
|
||||
updata(data[i][0])
|
||||
idnew.append(data[i][0])
|
||||
print(colored("已完成"+data[i][0]+"今日的代理","yellow"))
|
||||
else:
|
||||
idfail.append(data[i][0])
|
||||
print(colored("异常中止"+data[i][0]+"的代理","red"))
|
||||
for i in range(len(data)):
|
||||
if data[i][3]=='y' and data[i][4]==curdate and data[i][2]>0:
|
||||
book=runmaa(data[i][1],data[i][5])
|
||||
if book:
|
||||
idold.append(data[i][0])
|
||||
print(colored("已重复完成"+data[i][0]+"今日的代理","yellow"))
|
||||
with open("log.txt","w", encoding="utf-8") as f:
|
||||
print("任务结束,已完成数:"+str(len(idnew))+",未完成数:"+str(len(idfail))+",重复执行数:"+str(len(idold)),file=f)
|
||||
if len(idfail)!=0:
|
||||
print("代理未完成的用户:",file=f)
|
||||
for i in range(len(idfail)):
|
||||
print(idfail[i],file=f)
|
||||
with open("OVER","w", encoding="utf-8") as f:
|
||||
print("OVER",file=f)
|
||||
24
toexe.py
@@ -1,5 +1,23 @@
|
||||
# <AUTO_MAA:A MAA Multi Account Management and Automation Tool>
|
||||
# Copyright © <2024> <DLmaster361>
|
||||
|
||||
# This file is part of AUTO_MAA.
|
||||
|
||||
# AUTO_MAA is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published
|
||||
# by the Free Software Foundation, either version 3 of the License,
|
||||
# or (at your option) any later version.
|
||||
|
||||
# AUTO_MAA is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty
|
||||
# of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See
|
||||
# the GNU General Public License for more details.
|
||||
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with AUTO_MAA. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
# DLmaster_361@163.com
|
||||
|
||||
import os
|
||||
|
||||
os.system("pyinstaller -F -i res/AUTO_MAA.ico manage.py")
|
||||
os.system("pyinstaller -F -i res/AUTO_MAA.ico run.py")
|
||||
os.system("pyinstaller -F -i res/AUTO_MAA.ico AUTO_MAA.py")
|
||||
os.system("pyinstaller -F --version-file res/info.txt --icon=res/AUTO_MAA.ico gui.py")
|
||||
|
||||