fix(maa): 适配 MAA 备选关卡字段修改
This commit is contained in:
@@ -547,14 +547,14 @@ class MemberManager(QWidget):
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for user_setting in member.user_setting.user_manager.script_list:
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user_setting.card_GameIdMode.comboBox.currentIndexChanged.disconnect(
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user_setting.switch_gameid_mode
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user_setting.card_StageMode.comboBox.currentIndexChanged.disconnect(
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user_setting.switch_stage_mode
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)
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user_setting.card_GameIdMode.reLoadOptions(
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user_setting.card_StageMode.reLoadOptions(
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plan_list[0], plan_list[1]
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)
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user_setting.card_GameIdMode.comboBox.currentIndexChanged.connect(
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user_setting.switch_gameid_mode
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user_setting.card_StageMode.comboBox.currentIndexChanged.connect(
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user_setting.switch_stage_mode
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)
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self.refresh_plan_info()
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@@ -578,7 +578,7 @@ class MemberManager(QWidget):
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member.user_setting.user_manager.user_dashboard.load_info()
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for user_setting in member.user_setting.user_manager.script_list:
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user_setting.switch_gameid_mode()
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user_setting.switch_stage_mode()
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class MemberSettingBox(QWidget):
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"""脚本管理子页面组"""
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@@ -1217,8 +1217,8 @@ class MemberManager(QWidget):
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"""清空所有子界面"""
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for sub_interface in self.script_list:
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Config.gameid_refreshed.disconnect(
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sub_interface.refresh_gameid
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Config.stage_refreshed.disconnect(
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sub_interface.refresh_stage
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)
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Config.PASSWORD_refreshed.disconnect(
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sub_interface.refresh_password
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@@ -1254,7 +1254,7 @@ class MemberManager(QWidget):
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self.name = name
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self.dashboard = TableWidget(self)
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self.dashboard.setColumnCount(11)
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self.dashboard.setColumnCount(12)
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self.dashboard.setHorizontalHeaderLabels(
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[
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"用户名",
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@@ -1266,6 +1266,7 @@ class MemberManager(QWidget):
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"关卡选择",
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"备选 - 1",
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"备选 - 2",
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"备选 - 3",
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"剩余理智",
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"详",
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]
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@@ -1276,14 +1277,14 @@ class MemberManager(QWidget):
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self.dashboard.horizontalHeader().setSectionResizeMode(
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col, QHeaderView.ResizeMode.ResizeToContents
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)
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for col in range(6, 10):
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for col in range(6, 11):
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self.dashboard.horizontalHeader().setSectionResizeMode(
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col, QHeaderView.ResizeMode.Stretch
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)
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self.dashboard.horizontalHeader().setSectionResizeMode(
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10, QHeaderView.ResizeMode.Fixed
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11, QHeaderView.ResizeMode.Fixed
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)
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self.dashboard.setColumnWidth(10, 32)
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self.dashboard.setColumnWidth(11, 32)
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self.viewLayout.addWidget(self.dashboard)
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self.viewLayout.setContentsMargins(3, 0, 3, 3)
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@@ -1319,7 +1320,7 @@ class MemberManager(QWidget):
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else "本周剿灭未完成"
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)
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gameid_info = config.get_plan_info()
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stage_info = config.get_plan_info()
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button = PrimaryToolButton(
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FluentIcon.CHEVRON_RIGHT, self
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@@ -1369,74 +1370,86 @@ class MemberManager(QWidget):
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self.dashboard.setItem(
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int(name[3:]) - 1,
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5,
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QTableWidgetItem(str(gameid_info["MedicineNumb"])),
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QTableWidgetItem(str(stage_info["MedicineNumb"])),
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)
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self.dashboard.setItem(
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int(name[3:]) - 1,
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6,
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QTableWidgetItem(
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Config.gameid_dict["ALL"]["text"][
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Config.gameid_dict["ALL"]["value"].index(
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gameid_info["GameId"]
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Config.stage_dict["ALL"]["text"][
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Config.stage_dict["ALL"]["value"].index(
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stage_info["Stage"]
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)
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]
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if gameid_info["GameId"]
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in Config.gameid_dict["ALL"]["value"]
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else gameid_info["GameId"]
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if stage_info["Stage"]
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in Config.stage_dict["ALL"]["value"]
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else stage_info["Stage"]
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),
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)
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self.dashboard.setItem(
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int(name[3:]) - 1,
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7,
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QTableWidgetItem(
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Config.gameid_dict["ALL"]["text"][
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Config.gameid_dict["ALL"]["value"].index(
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gameid_info["GameId_1"]
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Config.stage_dict["ALL"]["text"][
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Config.stage_dict["ALL"]["value"].index(
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stage_info["Stage"]
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)
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]
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if gameid_info["GameId_1"]
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in Config.gameid_dict["ALL"]["value"]
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else gameid_info["GameId_1"]
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if stage_info["Stage"]
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in Config.stage_dict["ALL"]["value"]
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else stage_info["Stage"]
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),
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)
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self.dashboard.setItem(
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int(name[3:]) - 1,
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8,
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QTableWidgetItem(
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Config.gameid_dict["ALL"]["text"][
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Config.gameid_dict["ALL"]["value"].index(
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gameid_info["GameId_2"]
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Config.stage_dict["ALL"]["text"][
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Config.stage_dict["ALL"]["value"].index(
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stage_info["Stage_2"]
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)
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]
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if gameid_info["GameId_2"]
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in Config.gameid_dict["ALL"]["value"]
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else gameid_info["GameId_2"]
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if stage_info["Stage_2"]
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in Config.stage_dict["ALL"]["value"]
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else stage_info["Stage_2"]
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),
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)
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self.dashboard.setItem(
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int(name[3:]) - 1,
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9,
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QTableWidgetItem(
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Config.stage_dict["ALL"]["text"][
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Config.stage_dict["ALL"]["value"].index(
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stage_info["Stage_3"]
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)
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]
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if stage_info["Stage_3"]
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in Config.stage_dict["ALL"]["value"]
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else stage_info["Stage_3"]
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),
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)
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self.dashboard.setItem(
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int(name[3:]) - 1,
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10,
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QTableWidgetItem(
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"不使用"
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if gameid_info["GameId_Remain"] == "-"
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if stage_info["Stage_Remain"] == "-"
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else (
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(
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Config.gameid_dict["ALL"]["text"][
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Config.gameid_dict["ALL"][
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Config.stage_dict["ALL"]["text"][
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Config.stage_dict["ALL"][
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"value"
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].index(
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gameid_info["GameId_Remain"]
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)
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].index(stage_info["Stage_Remain"])
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]
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)
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if gameid_info["GameId_Remain"]
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in Config.gameid_dict["ALL"]["value"]
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else gameid_info["GameId_Remain"]
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if stage_info["Stage_Remain"]
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in Config.stage_dict["ALL"]["value"]
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else stage_info["Stage_Remain"]
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)
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),
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)
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self.dashboard.setCellWidget(
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int(name[3:]) - 1, 10, button
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int(name[3:]) - 1, 11, button
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)
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class UserMemberSettingBox(HeaderCardWidget):
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@@ -1495,17 +1508,6 @@ class MemberManager(QWidget):
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configItem=self.config.Info_Mode,
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parent=self,
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)
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self.card_GameIdMode = NoOptionComboBoxSettingCard(
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icon=FluentIcon.DICTIONARY,
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title="关卡配置模式",
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content="刷理智关卡号的配置模式",
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value=plan_list[0],
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texts=plan_list[1],
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qconfig=self.config,
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configItem=self.config.Info_GameIdMode,
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parent=self,
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)
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self.card_GameIdMode.comboBox.setMinimumWidth(0)
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self.card_Server = ComboBoxSettingCard(
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icon=FluentIcon.PROJECTOR,
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title="服务器",
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@@ -1602,48 +1604,69 @@ class MemberManager(QWidget):
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parent=self,
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)
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self.card_SeriesNumb.comboBox.setMinimumWidth(150)
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self.card_GameId = EditableComboBoxWithPlanSettingCard(
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self.card_StageMode = NoOptionComboBoxSettingCard(
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icon=FluentIcon.DICTIONARY,
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title="关卡配置模式",
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content="刷理智关卡号的配置模式",
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value=plan_list[0],
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texts=plan_list[1],
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qconfig=self.config,
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configItem=self.config.Info_StageMode,
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parent=self,
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)
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self.card_StageMode.comboBox.setMinimumWidth(150)
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self.card_Stage = EditableComboBoxWithPlanSettingCard(
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icon=FluentIcon.GAME,
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title="关卡选择",
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content="按下回车以添加自定义关卡号",
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value=Config.gameid_dict["ALL"]["value"],
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texts=Config.gameid_dict["ALL"]["text"],
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value=Config.stage_dict["ALL"]["value"],
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texts=Config.stage_dict["ALL"]["text"],
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qconfig=self.config,
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configItem=self.config.Info_GameId,
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configItem=self.config.Info_Stage,
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parent=self,
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)
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self.card_GameId_1 = EditableComboBoxWithPlanSettingCard(
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self.card_Stage_1 = EditableComboBoxWithPlanSettingCard(
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icon=FluentIcon.GAME,
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title="备选关卡 - 1",
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content="按下回车以添加自定义关卡号",
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value=Config.gameid_dict["ALL"]["value"],
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texts=Config.gameid_dict["ALL"]["text"],
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value=Config.stage_dict["ALL"]["value"],
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texts=Config.stage_dict["ALL"]["text"],
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qconfig=self.config,
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configItem=self.config.Info_GameId_1,
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configItem=self.config.Info_Stage_1,
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parent=self,
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)
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self.card_GameId_2 = EditableComboBoxWithPlanSettingCard(
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self.card_Stage_2 = EditableComboBoxWithPlanSettingCard(
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icon=FluentIcon.GAME,
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title="备选关卡 - 2",
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content="按下回车以添加自定义关卡号",
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value=Config.gameid_dict["ALL"]["value"],
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texts=Config.gameid_dict["ALL"]["text"],
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value=Config.stage_dict["ALL"]["value"],
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texts=Config.stage_dict["ALL"]["text"],
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qconfig=self.config,
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configItem=self.config.Info_GameId_2,
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configItem=self.config.Info_Stage_2,
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parent=self,
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)
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self.card_GameId_Remain = (
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self.card_Stage_3 = EditableComboBoxWithPlanSettingCard(
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icon=FluentIcon.GAME,
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title="备选关卡 - 3",
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content="按下回车以添加自定义关卡号",
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value=Config.stage_dict["ALL"]["value"],
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texts=Config.stage_dict["ALL"]["text"],
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qconfig=self.config,
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configItem=self.config.Info_Stage_3,
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parent=self,
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)
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self.card_Stage_Remain = (
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EditableComboBoxWithPlanSettingCard(
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icon=FluentIcon.GAME,
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title="剩余理智关卡",
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content="按下回车以添加自定义关卡号",
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value=Config.gameid_dict["ALL"]["value"],
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value=Config.stage_dict["ALL"]["value"],
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texts=[
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"不使用" if _ == "当前/上次" else _
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for _ in Config.gameid_dict["ALL"]["text"]
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for _ in Config.stage_dict["ALL"]["text"]
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],
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qconfig=self.config,
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configItem=self.config.Info_GameId_Remain,
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configItem=self.config.Info_Stage_Remain,
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parent=self,
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)
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)
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@@ -1822,7 +1845,6 @@ class MemberManager(QWidget):
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h1_layout.addWidget(self.card_Id)
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h2_layout = QHBoxLayout()
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h2_layout.addWidget(self.card_Mode)
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h2_layout.addWidget(self.card_GameIdMode)
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h2_layout.addWidget(self.card_Server)
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h3_layout = QHBoxLayout()
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h3_layout.addWidget(self.card_Status)
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@@ -1838,11 +1860,14 @@ class MemberManager(QWidget):
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h6_layout.addWidget(self.card_MedicineNumb)
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h6_layout.addWidget(self.card_SeriesNumb)
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h7_layout = QHBoxLayout()
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h7_layout.addWidget(self.card_GameId)
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h7_layout.addWidget(self.card_GameId_1)
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h7_layout.addWidget(self.card_StageMode)
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h7_layout.addWidget(self.card_Stage)
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h8_layout = QHBoxLayout()
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h8_layout.addWidget(self.card_GameId_2)
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h8_layout.addWidget(self.card_GameId_Remain)
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h8_layout.addWidget(self.card_Stage_1)
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h8_layout.addWidget(self.card_Stage_2)
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h9_layout = QHBoxLayout()
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h9_layout.addWidget(self.card_Stage_3)
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h9_layout.addWidget(self.card_Stage_Remain)
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Layout = QVBoxLayout()
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Layout.addLayout(h1_layout)
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@@ -1854,6 +1879,7 @@ class MemberManager(QWidget):
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Layout.addLayout(h6_layout)
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Layout.addLayout(h7_layout)
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Layout.addLayout(h8_layout)
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Layout.addLayout(h9_layout)
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Layout.addWidget(self.card_Skland)
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Layout.addWidget(self.card_TaskSet)
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Layout.addWidget(self.card_NotifySet)
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@@ -1878,14 +1904,14 @@ class MemberManager(QWidget):
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)
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self.card_TaskSet.clicked.connect(self.set_task)
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self.card_NotifySet.clicked.connect(self.set_notify)
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self.card_GameIdMode.comboBox.currentIndexChanged.connect(
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self.switch_gameid_mode
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self.card_StageMode.comboBox.currentIndexChanged.connect(
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self.switch_stage_mode
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)
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Config.gameid_refreshed.connect(self.refresh_gameid)
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Config.stage_refreshed.connect(self.refresh_stage)
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Config.PASSWORD_refreshed.connect(self.refresh_password)
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self.switch_mode()
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self.switch_gameid_mode()
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self.switch_stage_mode()
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self.switch_infrastructure()
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def switch_mode(self) -> None:
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@@ -1904,37 +1930,39 @@ class MemberManager(QWidget):
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self.card_Annihilation.button.setVisible(True)
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self.card_Routine.setVisible(True)
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def switch_gameid_mode(self) -> None:
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def switch_stage_mode(self) -> None:
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for card, name in zip(
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[
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self.card_MedicineNumb,
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self.card_SeriesNumb,
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self.card_GameId,
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self.card_GameId_1,
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self.card_GameId_2,
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self.card_GameId_Remain,
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self.card_Stage,
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self.card_Stage_1,
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self.card_Stage_2,
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self.card_Stage_3,
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self.card_Stage_Remain,
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],
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[
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"MedicineNumb",
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"SeriesNumb",
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"GameId",
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"GameId_1",
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"GameId_2",
|
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"GameId_Remain",
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"Stage",
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"Stage_1",
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"Stage_2",
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"Stage_3",
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"Stage_Remain",
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],
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):
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card.switch_mode(
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self.config.get(self.config.Info_GameIdMode)[:2]
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self.config.get(self.config.Info_StageMode)[:2]
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)
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if (
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self.config.get(self.config.Info_GameIdMode)
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self.config.get(self.config.Info_StageMode)
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!= "固定"
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):
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card.change_plan(
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Config.plan_dict[
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self.config.get(self.config.Info_GameIdMode)
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self.config.get(self.config.Info_StageMode)
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]["Config"].get_current_info(name)
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)
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@@ -1959,26 +1987,27 @@ class MemberManager(QWidget):
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"自定义基建配置文件未生效"
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)
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def refresh_gameid(self):
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def refresh_stage(self):
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self.card_GameId.reLoadOptions(
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Config.gameid_dict["ALL"]["value"],
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Config.gameid_dict["ALL"]["text"],
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self.card_Stage.reLoadOptions(
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Config.stage_dict["ALL"]["value"],
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Config.stage_dict["ALL"]["text"],
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)
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self.card_GameId_1.reLoadOptions(
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Config.gameid_dict["ALL"]["value"],
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Config.gameid_dict["ALL"]["text"],
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self.card_Stage_1.reLoadOptions(
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Config.stage_dict["ALL"]["value"],
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Config.stage_dict["ALL"]["text"],
|
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)
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self.card_GameId_2.reLoadOptions(
|
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Config.gameid_dict["ALL"]["value"],
|
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Config.gameid_dict["ALL"]["text"],
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self.card_Stage_2.reLoadOptions(
|
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Config.stage_dict["ALL"]["value"],
|
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Config.stage_dict["ALL"]["text"],
|
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)
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self.card_GameId_Remain.reLoadOptions(
|
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Config.gameid_dict["ALL"]["value"],
|
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[
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"不使用" if _ == "当前/上次" else _
|
||||
for _ in Config.gameid_dict["ALL"]["text"]
|
||||
],
|
||||
self.card_Stage_3.reLoadOptions(
|
||||
Config.stage_dict["ALL"]["value"],
|
||||
Config.stage_dict["ALL"]["text"],
|
||||
)
|
||||
self.card_Stage_Remain.reLoadOptions(
|
||||
Config.stage_dict["ALL"]["value"],
|
||||
Config.stage_dict["ALL"]["text"],
|
||||
)
|
||||
|
||||
def refresh_password(self):
|
||||
|
||||
@@ -324,7 +324,7 @@ class PlanManager(QWidget):
|
||||
"""清空所有子界面"""
|
||||
|
||||
for sub_interface in self.script_list:
|
||||
Config.gameid_refreshed.disconnect(sub_interface.refresh_gameid)
|
||||
Config.stage_refreshed.disconnect(sub_interface.refresh_stage)
|
||||
self.stackedWidget.removeWidget(sub_interface)
|
||||
sub_interface.deleteLater()
|
||||
self.script_list.clear()
|
||||
@@ -372,7 +372,7 @@ class PlanManager(QWidget):
|
||||
|
||||
self.table = TableWidget(self)
|
||||
self.table.setColumnCount(8)
|
||||
self.table.setRowCount(6)
|
||||
self.table.setRowCount(7)
|
||||
self.table.setHorizontalHeaderLabels(
|
||||
["全局", "周一", "周二", "周三", "周四", "周五", "周六", "周日"]
|
||||
)
|
||||
@@ -383,6 +383,7 @@ class PlanManager(QWidget):
|
||||
"关卡选择",
|
||||
"备选 - 1",
|
||||
"备选 - 2",
|
||||
"备选 - 3",
|
||||
"剩余理智",
|
||||
]
|
||||
)
|
||||
@@ -392,7 +393,7 @@ class PlanManager(QWidget):
|
||||
self.table.horizontalHeader().setSectionResizeMode(
|
||||
col, QHeaderView.ResizeMode.Stretch
|
||||
)
|
||||
for row in range(6):
|
||||
for row in range(7):
|
||||
self.table.verticalHeader().setSectionResizeMode(
|
||||
row, QHeaderView.ResizeMode.ResizeToContents
|
||||
)
|
||||
@@ -427,21 +428,21 @@ class PlanManager(QWidget):
|
||||
configItem=configItem,
|
||||
parent=self,
|
||||
)
|
||||
elif name == "GameId_Remain":
|
||||
elif name == "Stage_Remain":
|
||||
self.item_dict[group][name] = EditableComboBoxSetting(
|
||||
value=Config.gameid_dict[group]["value"],
|
||||
value=Config.stage_dict[group]["value"],
|
||||
texts=[
|
||||
"不使用" if _ == "当前/上次" else _
|
||||
for _ in Config.gameid_dict[group]["text"]
|
||||
for _ in Config.stage_dict[group]["text"]
|
||||
],
|
||||
qconfig=self.config,
|
||||
configItem=configItem,
|
||||
parent=self,
|
||||
)
|
||||
elif "GameId" in name:
|
||||
elif "Stage" in name:
|
||||
self.item_dict[group][name] = EditableComboBoxSetting(
|
||||
value=Config.gameid_dict[group]["value"],
|
||||
texts=Config.gameid_dict[group]["text"],
|
||||
value=Config.stage_dict[group]["value"],
|
||||
texts=Config.stage_dict[group]["text"],
|
||||
qconfig=self.config,
|
||||
configItem=configItem,
|
||||
parent=self,
|
||||
@@ -459,7 +460,7 @@ class PlanManager(QWidget):
|
||||
self.viewLayout.setContentsMargins(3, 0, 3, 3)
|
||||
|
||||
self.card_Mode.comboBox.currentIndexChanged.connect(self.switch_mode)
|
||||
Config.gameid_refreshed.connect(self.refresh_gameid)
|
||||
Config.stage_refreshed.connect(self.refresh_stage)
|
||||
|
||||
self.switch_mode()
|
||||
|
||||
@@ -473,25 +474,25 @@ class PlanManager(QWidget):
|
||||
== (self.config.get(self.config.Info_Mode) == "ALL")
|
||||
)
|
||||
|
||||
def refresh_gameid(self):
|
||||
def refresh_stage(self):
|
||||
|
||||
for group, name_dict in self.item_dict.items():
|
||||
|
||||
for name, setting_item in name_dict.items():
|
||||
|
||||
if name == "GameId_Remain":
|
||||
if name == "Stage_Remain":
|
||||
|
||||
setting_item.reLoadOptions(
|
||||
Config.gameid_dict[group]["value"],
|
||||
Config.stage_dict[group]["value"],
|
||||
[
|
||||
"不使用" if _ == "当前/上次" else _
|
||||
for _ in Config.gameid_dict[group]["text"]
|
||||
for _ in Config.stage_dict[group]["text"]
|
||||
],
|
||||
)
|
||||
|
||||
elif "GameId" in name:
|
||||
elif "Stage" in name:
|
||||
|
||||
setting_item.reLoadOptions(
|
||||
Config.gameid_dict[group]["value"],
|
||||
Config.gameid_dict[group]["text"],
|
||||
Config.stage_dict[group]["value"],
|
||||
Config.stage_dict[group]["text"],
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user