feat: 适配6周年游戏变动的优化
- 用户设置中新增连战次数与剩余理智关卡两项配置项 - 支持自动代理时更新MAA - 移除增效任务
This commit is contained in:
@@ -409,27 +409,24 @@ class MaaConfig(QConfig):
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"ExitEmulator",
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OptionsValidator(["NoAction", "ExitGame", "ExitEmulator"]),
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)
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self.RunSet_EnhanceTask = OptionsConfigItem(
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"RunSet",
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"EnhanceTask",
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"None",
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OptionsValidator(["None", "KillADB", "KillEmulator", "KillADB&Emulator"]),
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)
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self.RunSet_ProxyTimesLimit = RangeConfigItem(
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"RunSet", "ProxyTimesLimit", 0, RangeValidator(0, 1024)
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)
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self.RunSet_RunTimesLimit = RangeConfigItem(
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"RunSet", "RunTimesLimit", 3, RangeValidator(1, 1024)
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)
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self.RunSet_AnnihilationTimeLimit = RangeConfigItem(
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"RunSet", "AnnihilationTimeLimit", 40, RangeValidator(1, 1024)
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)
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self.RunSet_RoutineTimeLimit = RangeConfigItem(
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"RunSet", "RoutineTimeLimit", 10, RangeValidator(1, 1024)
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)
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self.RunSet_RunTimesLimit = RangeConfigItem(
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"RunSet", "RunTimesLimit", 3, RangeValidator(1, 1024)
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)
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self.RunSet_AnnihilationWeeklyLimit = ConfigItem(
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"RunSet", "AnnihilationWeeklyLimit", False, BoolValidator()
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)
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self.RunSet_AutoUpdateMaa = ConfigItem(
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"RunSet", "AutoUpdateMaa", False, BoolValidator()
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)
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def toDict(self, serialize=True):
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"""convert config items to `dict`"""
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@@ -521,17 +518,22 @@ class MaaUserConfig(QConfig):
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"Info", "Annihilation", False, BoolValidator()
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)
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self.Info_Routine = ConfigItem("Info", "Routine", False, BoolValidator())
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self.Info_Infrastructure = ConfigItem(
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"Info", "Infrastructure", False, BoolValidator()
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self.Info_InfrastMode = OptionsConfigItem(
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"Info",
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"InfrastMode",
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"Normal",
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OptionsValidator(["Normal", "Rotation", "Custom"]),
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)
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self.Info_Password = ConfigItem("Info", "Password", "")
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self.Info_Notes = ConfigItem("Info", "Notes", "无")
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self.Info_MedicineNumb = ConfigItem(
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"Info", "MedicineNumb", 0, RangeValidator(0, 1024)
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)
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self.Info_SeriesNumb = ConfigItem("Info", "SeriesNumb", 1, RangeValidator(1, 6))
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self.Info_GameId = ConfigItem("Info", "GameId", "-")
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self.Info_GameId_1 = ConfigItem("Info", "GameId_1", "-")
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self.Info_GameId_2 = ConfigItem("Info", "GameId_2", "-")
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self.Info_GameId_Remain = ConfigItem("Info", "GameId_Remain", "-")
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self.Data_LastProxyDate = ConfigItem("Data", "LastProxyDate", "2000-01-01")
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self.Data_LastAnnihilationDate = ConfigItem(
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@@ -541,6 +543,9 @@ class MaaUserConfig(QConfig):
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"Data", "ProxyTimes", 0, RangeValidator(0, 1024)
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)
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self.Data_IfPassCheck = ConfigItem("Data", "IfPassCheck", True, BoolValidator())
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self.Data_CustomInfrastPlanIndex = ConfigItem(
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"Data", "CustomInfrastPlanIndex", "0"
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)
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def toDict(self, serialize=True):
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"""convert config items to `dict`"""
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@@ -609,7 +614,7 @@ class MaaUserConfig(QConfig):
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class AppConfig(GlobalConfig):
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VERSION = "4.3.5.2"
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VERSION = "4.3.5.3"
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gameid_refreshed = Signal()
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PASSWORD_refreshed = Signal()
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@@ -1289,6 +1294,10 @@ class AppConfig(GlobalConfig):
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user_config.set(
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user_config.Data_IfPassCheck, info["Config"]["Data"]["IfPassCheck"]
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)
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user_config.set(
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user_config.Data_CustomInfrastPlanIndex,
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info["Config"]["Data"]["CustomInfrastPlanIndex"],
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)
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self.user_info_changed.emit()
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@@ -91,6 +91,7 @@ class MaaManager(QObject):
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self.interrupt.connect(self.quit_monitor)
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self.maa_version = None
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self.maa_update_package = ""
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self.set = config["Config"].toDict()
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self.data = {}
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@@ -345,26 +346,23 @@ class MaaManager(QObject):
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== "True"
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)
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# 增强任务:任务开始前强杀ADB
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if "ADB" in self.set["RunSet"]["EnhanceTask"]:
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System.kill_process(self.ADB_path)
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else:
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try:
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subprocess.run(
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[self.ADB_path, "disconnect", self.ADB_address],
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creationflags=subprocess.CREATE_NO_WINDOW,
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)
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except subprocess.CalledProcessError as e:
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# 忽略错误,因为可能本来就没有连接
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logger.warning(f"{self.name} | 释放ADB时出现异常:{e}")
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except Exception as e:
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logger.error(f"{self.name} | 释放ADB时出现异常:{e}")
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self.push_info_bar.emit(
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"error",
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"释放ADB时出现异常",
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"请检查MAA中ADB路径设置",
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-1,
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)
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# 任务开始前释放ADB
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try:
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subprocess.run(
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[self.ADB_path, "disconnect", self.ADB_address],
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creationflags=subprocess.CREATE_NO_WINDOW,
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)
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except subprocess.CalledProcessError as e:
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# 忽略错误,因为可能本来就没有连接
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logger.warning(f"{self.name} | 释放ADB时出现异常:{e}")
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except Exception as e:
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logger.error(f"{self.name} | 释放ADB时出现异常:{e}")
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self.push_info_bar.emit(
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"error",
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"释放ADB时出现异常",
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"请检查MAA中ADB路径设置",
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-1,
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)
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if self.if_open_emulator_process:
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try:
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@@ -395,13 +393,37 @@ class MaaManager(QObject):
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self.start_monitor(start_time, mode_book[mode])
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if self.maa_result == "Success!":
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# 标记任务完成
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run_book[mode] = True
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# 从配置文件中解析所需信息
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with self.maa_set_path.open(
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mode="r", encoding="utf-8"
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) as f:
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data = json.load(f)
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user_data["Data"]["CustomInfrastPlanIndex"] = data[
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"Configurations"
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]["Default"]["Infrast.CustomInfrastPlanIndex"]
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if (
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data["Global"]["VersionUpdate.package"]
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and (
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self.maa_root_path
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/ data["Global"]["VersionUpdate.package"]
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).exists()
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):
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self.maa_update_package = data["Global"][
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"VersionUpdate.package"
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]
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logger.info(
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f"{self.name} | 用户: {user[0]} - MAA进程完成代理任务"
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)
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run_book[mode] = True
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self.update_log_text.emit(
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"检测到MAA进程完成代理任务\n正在等待相关程序结束\n请等待10s"
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)
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for _ in range(10):
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if self.isInterruptionRequested:
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break
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@@ -418,13 +440,29 @@ class MaaManager(QObject):
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# 无命令行中止MAA与其子程序
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System.kill_process(self.maa_exe_path)
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if "Emulator" in self.set["RunSet"]["EnhanceTask"]:
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System.kill_process(self.emulator_path)
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else:
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self.emulator_process.terminate()
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self.emulator_process.wait()
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# 中止模拟器进程
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self.emulator_process.terminate()
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self.emulator_process.wait()
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self.if_open_emulator = True
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# 从配置文件中解析所需信息
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with self.maa_set_path.open(
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mode="r", encoding="utf-8"
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) as f:
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data = json.load(f)
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if (
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data["Global"]["VersionUpdate.package"]
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and (
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self.maa_root_path
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/ data["Global"]["VersionUpdate.package"]
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).exists()
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):
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self.maa_update_package = data["Global"][
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"VersionUpdate.package"
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]
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print(self.maa_update_package)
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# 推送异常通知
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Notify.push_plyer(
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"用户自动代理出现异常!",
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@@ -440,34 +478,52 @@ class MaaManager(QObject):
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# 移除静默进程标记
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Config.silence_list.remove(self.emulator_path)
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# 增强任务:任务结束后强杀ADB和模拟器或释放进程
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if "ADB" in self.set["RunSet"]["EnhanceTask"]:
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System.kill_process(self.ADB_path)
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else:
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try:
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subprocess.run(
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[self.ADB_path, "disconnect", self.ADB_address],
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creationflags=subprocess.CREATE_NO_WINDOW,
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)
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except subprocess.CalledProcessError as e:
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# 忽略错误,因为可能本来就没有连接
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logger.warning(f"{self.name} | 释放ADB时出现异常:{e}")
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except Exception as e:
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logger.error(f"{self.name} | 释放ADB时出现异常:{e}")
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self.push_info_bar.emit(
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"error",
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"释放ADB时出现异常",
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"请检查MAA中ADB路径设置",
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-1,
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)
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# 任务结束后释放ADB
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try:
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subprocess.run(
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[self.ADB_path, "disconnect", self.ADB_address],
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creationflags=subprocess.CREATE_NO_WINDOW,
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)
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except subprocess.CalledProcessError as e:
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# 忽略错误,因为可能本来就没有连接
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logger.warning(f"{self.name} | 释放ADB时出现异常:{e}")
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except Exception as e:
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logger.error(f"{self.name} | 释放ADB时出现异常:{e}")
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self.push_info_bar.emit(
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"error",
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"释放ADB时出现异常",
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"请检查MAA中ADB路径设置",
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-1,
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)
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# 任务结束后再次手动中止模拟器进程,防止退出不彻底
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if self.if_kill_emulator:
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if "Emulator" in self.set["RunSet"]["EnhanceTask"]:
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System.kill_process(self.emulator_path)
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else:
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self.emulator_process.terminate()
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self.emulator_process.wait()
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self.emulator_process.terminate()
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self.emulator_process.wait()
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self.if_open_emulator = True
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# 执行MAA解压更新动作
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if self.maa_update_package:
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logger.info(
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f"{self.name} | 检测到MAA更新,正在执行更新动作"
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)
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self.update_log_text.emit(
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f"检测到MAA存在更新\nMAA正在执行更新动作\n请等待10s"
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)
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self.set_maa("更新MAA", None)
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subprocess.Popen(
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[self.maa_exe_path],
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creationflags=subprocess.CREATE_NO_WINDOW,
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)
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for _ in range(10):
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if self.isInterruptionRequested:
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break
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time.sleep(1)
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System.kill_process(self.maa_exe_path)
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logger.info(f"{self.name} | 更新动作结束")
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# 记录剿灭情况
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if (
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mode == "Annihilation"
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@@ -783,7 +839,7 @@ class MaaManager(QObject):
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self.update_log_text.emit("".join(logs))
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# 获取MAA版本号
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if not self.maa_version:
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if not self.set["RunSet"]["AutoUpdateMaa"] and not self.maa_version:
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section_match = re.search(r"={35}(.*?)={35}", log, re.DOTALL)
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if section_match:
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@@ -895,7 +951,7 @@ class MaaManager(QObject):
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"""配置MAA运行参数"""
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logger.info(f"{self.name} | 配置MAA运行参数: {mode}/{index}")
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if "设置MAA" not in self.mode:
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if "设置MAA" not in self.mode and "更新MAA" not in mode:
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user_data = self.data[index]["Config"]
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# 配置MAA前关闭可能未正常退出的MAA进程
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@@ -910,7 +966,7 @@ class MaaManager(QObject):
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self.config_path / "Default/gui.json",
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self.maa_set_path,
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)
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elif (mode == "设置MAA_全局") or (
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elif (mode in ["设置MAA_全局", "更新MAA"]) or (
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("自动代理" in mode or "人工排查" in mode)
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and user_data["Info"]["Mode"] == "简洁"
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):
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@@ -937,7 +993,7 @@ class MaaManager(QObject):
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with self.maa_set_path.open(mode="r", encoding="utf-8") as f:
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data = json.load(f)
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if "设置MAA" not in mode and (
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if ("设置MAA" not in self.mode and "更新MAA" not in mode) and (
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(
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user_data["Info"]["Mode"] == "简洁"
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and user_data["Info"]["Server"] == "Bilibili"
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@@ -985,8 +1041,8 @@ class MaaManager(QObject):
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data["Configurations"]["Default"][
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"Start.RunDirectly"
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] = "True" # 启动MAA后直接运行
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data["Configurations"]["Default"]["Start.OpenEmulatorAfterLaunch"] = (
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"True" if self.if_open_emulator else "False"
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data["Configurations"]["Default"]["Start.OpenEmulatorAfterLaunch"] = str(
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self.if_open_emulator
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) # 启动MAA后自动开启模拟器
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if Config.get(Config.function_IfSilence):
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@@ -1011,9 +1067,9 @@ class MaaManager(QObject):
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data["Global"][
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"VersionUpdate.ScheduledUpdateCheck"
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] = "False" # 定时检查更新
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data["Global"][
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"VersionUpdate.AutoDownloadUpdatePackage"
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] = "False" # 自动下载更新包
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data["Global"]["VersionUpdate.AutoDownloadUpdatePackage"] = str(
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self.set["RunSet"]["AutoUpdateMaa"]
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) # 自动下载更新包
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data["Global"][
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"VersionUpdate.AutoInstallUpdatePackage"
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] = "False" # 自动安装更新包
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@@ -1023,6 +1079,16 @@ class MaaManager(QObject):
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"Server"
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] # 客户端类型
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# 整理任务顺序
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data["Configurations"]["Default"]["TaskQueue.Order.WakeUp"] = "0"
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data["Configurations"]["Default"]["TaskQueue.Order.Recruiting"] = "1"
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data["Configurations"]["Default"]["TaskQueue.Order.Base"] = "2"
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data["Configurations"]["Default"]["TaskQueue.Order.Combat"] = "3"
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data["Configurations"]["Default"]["TaskQueue.Order.Mall"] = "4"
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data["Configurations"]["Default"]["TaskQueue.Order.Mission"] = "5"
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data["Configurations"]["Default"]["TaskQueue.Order.AutoRoguelike"] = "6"
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data["Configurations"]["Default"]["TaskQueue.Order.Reclamation"] = "7"
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if "剿灭" in mode:
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data["Configurations"]["Default"][
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@@ -1133,55 +1199,47 @@ class MaaManager(QObject):
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if user_data["Info"]["GameId_2"] != "-"
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else ""
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) # 备选关卡2
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data["Configurations"]["Default"]["Fight.RemainingSanityStage"] = (
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user_data["Info"]["GameId_Remain"]
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if user_data["Info"]["GameId_Remain"] != "-"
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else ""
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) # 剩余理智关卡
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data["Configurations"]["Default"][
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"Fight.RemainingSanityStage"
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] = "" # 剩余理智关卡
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# 连战次数
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if user_data["Info"]["GameId"] == "1-7":
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data["Configurations"]["Default"][
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"MainFunction.Series.Quantity"
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] = "6"
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else:
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data["Configurations"]["Default"][
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"MainFunction.Series.Quantity"
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] = "1"
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"MainFunction.Series.Quantity"
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] = str(
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user_data["Info"]["SeriesNumb"]
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) # 连战次数
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data["Configurations"]["Default"][
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"Penguin.IsDrGrandet"
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] = "False" # 博朗台模式
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data["Configurations"]["Default"][
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"GUI.CustomStageCode"
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] = "True" # 手动输入关卡名
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# 备选关卡
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if (
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user_data["Info"]["GameId_1"] == "-"
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and user_data["Info"]["GameId_2"] == "-"
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):
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data["Configurations"]["Default"][
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"GUI.UseAlternateStage"
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] = "False"
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else:
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data["Configurations"]["Default"][
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"GUI.UseAlternateStage"
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] = "True"
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data["Configurations"]["Default"][
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"GUI.UseAlternateStage"
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] = "True" # 备选关卡
|
||||
data["Configurations"]["Default"][
|
||||
"Fight.UseRemainingSanityStage"
|
||||
] = "False" # 使用剩余理智
|
||||
] = "True" # 使用剩余理智
|
||||
data["Configurations"]["Default"][
|
||||
"Fight.UseExpiringMedicine"
|
||||
] = "True" # 无限吃48小时内过期的理智药
|
||||
# 自定义基建配置
|
||||
if user_data["Info"]["Infrastructure"]:
|
||||
if user_data["Info"]["InfrastMode"] == "Custom":
|
||||
|
||||
if (
|
||||
self.data[index]["Path"]
|
||||
/ "Infrastructure/infrastructure.json"
|
||||
).exists():
|
||||
|
||||
data["Configurations"]["Default"][
|
||||
"Infrast.CustomInfrastEnabled"
|
||||
] = "True" # 启用自定义基建配置
|
||||
"Infrast.InfrastMode"
|
||||
] = "Custom" # 基建模式
|
||||
data["Configurations"]["Default"][
|
||||
"Infrast.CustomInfrastPlanIndex"
|
||||
] = "1" # 自定义基建配置索引
|
||||
] = user_data["Data"][
|
||||
"CustomInfrastPlanIndex"
|
||||
] # 自定义基建配置索引
|
||||
data["Configurations"]["Default"][
|
||||
"Infrast.DefaultInfrast"
|
||||
] = "user_defined" # 内置配置
|
||||
@@ -1206,11 +1264,13 @@ class MaaManager(QObject):
|
||||
)
|
||||
data["Configurations"]["Default"][
|
||||
"Infrast.CustomInfrastEnabled"
|
||||
] = "False" # 禁用自定义基建配置
|
||||
] = "Normal" # 基建模式
|
||||
else:
|
||||
data["Configurations"]["Default"][
|
||||
"Infrast.CustomInfrastEnabled"
|
||||
] = "False" # 禁用自定义基建配置
|
||||
"Infrast.InfrastMode"
|
||||
] = user_data["Info"][
|
||||
"InfrastMode"
|
||||
] # 基建模式
|
||||
|
||||
elif user_data["Info"]["Mode"] == "详细":
|
||||
|
||||
@@ -1243,19 +1303,22 @@ class MaaManager(QObject):
|
||||
if user_data["Info"]["GameId_2"] != "-"
|
||||
else ""
|
||||
) # 备选关卡2
|
||||
|
||||
# 备选关卡
|
||||
if (
|
||||
user_data["Info"]["GameId_1"] == "-"
|
||||
and user_data["Info"]["GameId_2"] == "-"
|
||||
):
|
||||
data["Configurations"]["Default"][
|
||||
"GUI.UseAlternateStage"
|
||||
] = "False"
|
||||
else:
|
||||
data["Configurations"]["Default"][
|
||||
"GUI.UseAlternateStage"
|
||||
] = "True"
|
||||
data["Configurations"]["Default"]["Fight.RemainingSanityStage"] = (
|
||||
user_data["Info"]["GameId_Remain"]
|
||||
if user_data["Info"]["GameId_Remain"] != "-"
|
||||
else ""
|
||||
) # 剩余理智关卡
|
||||
data["Configurations"]["Default"][
|
||||
"MainFunction.Series.Quantity"
|
||||
] = str(
|
||||
user_data["Info"]["SeriesNumb"]
|
||||
) # 连战次数
|
||||
data["Configurations"]["Default"][
|
||||
"GUI.UseAlternateStage"
|
||||
] = "True" # 备选关卡
|
||||
data["Configurations"]["Default"][
|
||||
"Fight.UseRemainingSanityStage"
|
||||
] = "True" # 使用剩余理智
|
||||
|
||||
# 人工排查配置
|
||||
elif "人工排查" in mode:
|
||||
@@ -1273,8 +1336,8 @@ class MaaManager(QObject):
|
||||
|
||||
data["Global"]["GUI.UseTray"] = "True" # 显示托盘图标
|
||||
data["Global"]["GUI.MinimizeToTray"] = "True" # 最小化时隐藏至托盘
|
||||
data["Configurations"]["Default"]["Start.OpenEmulatorAfterLaunch"] = (
|
||||
"True" if self.if_open_emulator else "False"
|
||||
data["Configurations"]["Default"]["Start.OpenEmulatorAfterLaunch"] = str(
|
||||
self.if_open_emulator
|
||||
) # 启动MAA后自动开启模拟器
|
||||
|
||||
# 账号切换
|
||||
@@ -1388,8 +1451,63 @@ class MaaManager(QObject):
|
||||
"TaskQueue.Reclamation.IsChecked"
|
||||
] = "False" # 生息演算
|
||||
|
||||
elif mode == "更新MAA":
|
||||
|
||||
data["Current"] = "Default" # 切换配置
|
||||
for i in range(1, 9):
|
||||
data["Global"][f"Timer.Timer{i}"] = "False" # 时间设置
|
||||
data["Configurations"]["Default"][
|
||||
"MainFunction.PostActions"
|
||||
] = "0" # 完成后无动作
|
||||
data["Configurations"]["Default"][
|
||||
"Start.RunDirectly"
|
||||
] = "False" # 启动MAA后直接运行
|
||||
data["Configurations"]["Default"][
|
||||
"Start.OpenEmulatorAfterLaunch"
|
||||
] = "False" # 启动MAA后自动开启模拟器
|
||||
data["Global"]["Start.MinimizeDirectly"] = "True" # 启动MAA后直接最小化
|
||||
data["Global"]["GUI.UseTray"] = "True" # 显示托盘图标
|
||||
data["Global"]["GUI.MinimizeToTray"] = "True" # 最小化时隐藏至托盘
|
||||
data["Global"][
|
||||
"VersionUpdate.package"
|
||||
] = self.maa_update_package # 更新包路径
|
||||
|
||||
data["Global"][
|
||||
"VersionUpdate.ScheduledUpdateCheck"
|
||||
] = "False" # 定时检查更新
|
||||
data["Global"][
|
||||
"VersionUpdate.AutoDownloadUpdatePackage"
|
||||
] = "False" # 自动下载更新包
|
||||
data["Global"][
|
||||
"VersionUpdate.AutoInstallUpdatePackage"
|
||||
] = "True" # 自动安装更新包
|
||||
data["Configurations"]["Default"][
|
||||
"TaskQueue.WakeUp.IsChecked"
|
||||
] = "False" # 开始唤醒
|
||||
data["Configurations"]["Default"][
|
||||
"TaskQueue.Recruiting.IsChecked"
|
||||
] = "False" # 自动公招
|
||||
data["Configurations"]["Default"][
|
||||
"TaskQueue.Base.IsChecked"
|
||||
] = "False" # 基建换班
|
||||
data["Configurations"]["Default"][
|
||||
"TaskQueue.Combat.IsChecked"
|
||||
] = "False" # 刷理智
|
||||
data["Configurations"]["Default"][
|
||||
"TaskQueue.Mission.IsChecked"
|
||||
] = "False" # 领取奖励
|
||||
data["Configurations"]["Default"][
|
||||
"TaskQueue.Mall.IsChecked"
|
||||
] = "False" # 获取信用及购物
|
||||
data["Configurations"]["Default"][
|
||||
"TaskQueue.AutoRoguelike.IsChecked"
|
||||
] = "False" # 自动肉鸽
|
||||
data["Configurations"]["Default"][
|
||||
"TaskQueue.Reclamation.IsChecked"
|
||||
] = "False" # 生息演算
|
||||
|
||||
# 启动模拟器仅生效一次
|
||||
if "设置MAA" not in mode and self.if_open_emulator:
|
||||
if "设置MAA" not in mode and "更新MAA" not in mode and self.if_open_emulator:
|
||||
self.if_open_emulator = False
|
||||
|
||||
# 覆写配置文件
|
||||
|
||||
@@ -621,6 +621,53 @@ class PushAndSwitchButtonSettingCard(SettingCard):
|
||||
self.switchButton.setText("开" if isChecked else "关")
|
||||
|
||||
|
||||
class PushAndComboBoxSettingCard(SettingCard):
|
||||
"""Setting card with push & combo box"""
|
||||
|
||||
clicked = Signal()
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
icon: Union[str, QIcon, FluentIconBase],
|
||||
title: str,
|
||||
content: Union[str, None],
|
||||
text: str,
|
||||
texts: List[str],
|
||||
qconfig: QConfig,
|
||||
configItem: OptionsConfigItem,
|
||||
parent=None,
|
||||
):
|
||||
|
||||
super().__init__(icon, title, content, parent)
|
||||
self.qconfig = qconfig
|
||||
self.configItem = configItem
|
||||
self.comboBox = ComboBox(self)
|
||||
self.button = PushButton(text, self)
|
||||
self.hBoxLayout.addWidget(self.button, 0, Qt.AlignRight)
|
||||
self.hBoxLayout.addWidget(self.comboBox, 0, Qt.AlignRight)
|
||||
self.hBoxLayout.addSpacing(16)
|
||||
self.button.clicked.connect(self.clicked)
|
||||
|
||||
self.optionToText = {o: t for o, t in zip(configItem.options, texts)}
|
||||
for text, option in zip(texts, configItem.options):
|
||||
self.comboBox.addItem(text, userData=option)
|
||||
|
||||
self.comboBox.setCurrentText(self.optionToText[self.qconfig.get(configItem)])
|
||||
self.comboBox.currentIndexChanged.connect(self._onCurrentIndexChanged)
|
||||
configItem.valueChanged.connect(self.setValue)
|
||||
|
||||
def _onCurrentIndexChanged(self, index: int):
|
||||
|
||||
self.qconfig.set(self.configItem, self.comboBox.itemData(index))
|
||||
|
||||
def setValue(self, value):
|
||||
if value not in self.optionToText:
|
||||
return
|
||||
|
||||
self.comboBox.setCurrentText(self.optionToText[value])
|
||||
self.qconfig.set(self.configItem, value)
|
||||
|
||||
|
||||
class SpinBoxSettingCard(SettingCard):
|
||||
"""Setting card with SpinBox"""
|
||||
|
||||
|
||||
@@ -69,6 +69,7 @@ from .Widget import (
|
||||
ComboBoxSettingCard,
|
||||
SwitchSettingCard,
|
||||
PushAndSwitchButtonSettingCard,
|
||||
PushAndComboBoxSettingCard,
|
||||
)
|
||||
|
||||
|
||||
@@ -613,21 +614,7 @@ class MemberManager(QWidget):
|
||||
configItem=self.config.RunSet_TaskTransitionMethod,
|
||||
parent=self,
|
||||
)
|
||||
self.card_EnhanceTask = ComboBoxSettingCard(
|
||||
icon=FluentIcon.PAGE_RIGHT,
|
||||
title="自动代理增效任务",
|
||||
content="自动代理时的额外操作,此操作无法区分多开模拟器,可能会干扰其他任务,也可能关闭您正在使用的模拟器",
|
||||
texts=[
|
||||
"禁用",
|
||||
"强制关闭ADB",
|
||||
"强制关闭所有模拟器",
|
||||
"强制关闭ADB和所有模拟器",
|
||||
],
|
||||
qconfig=self.config,
|
||||
configItem=self.config.RunSet_EnhanceTask,
|
||||
parent=self,
|
||||
)
|
||||
self.ProxyTimesLimit = SpinBoxSettingCard(
|
||||
self.card_ProxyTimesLimit = SpinBoxSettingCard(
|
||||
icon=FluentIcon.PAGE_RIGHT,
|
||||
title="用户单日代理次数上限",
|
||||
content="当用户本日代理成功次数达到该阈值时跳过代理,阈值为“0”时视为无代理次数上限",
|
||||
@@ -636,25 +623,7 @@ class MemberManager(QWidget):
|
||||
configItem=self.config.RunSet_ProxyTimesLimit,
|
||||
parent=self,
|
||||
)
|
||||
self.AnnihilationTimeLimit = SpinBoxSettingCard(
|
||||
icon=FluentIcon.PAGE_RIGHT,
|
||||
title="剿灭代理超时限制",
|
||||
content="MAA日志无变化时间超过该阈值视为超时,单位为分钟",
|
||||
range=(1, 1024),
|
||||
qconfig=self.config,
|
||||
configItem=self.config.RunSet_AnnihilationTimeLimit,
|
||||
parent=self,
|
||||
)
|
||||
self.RoutineTimeLimit = SpinBoxSettingCard(
|
||||
icon=FluentIcon.PAGE_RIGHT,
|
||||
title="自动代理超时限制",
|
||||
content="MAA日志无变化时间超过该阈值视为超时,单位为分钟",
|
||||
range=(1, 1024),
|
||||
qconfig=self.config,
|
||||
configItem=self.config.RunSet_RoutineTimeLimit,
|
||||
parent=self,
|
||||
)
|
||||
self.RunTimesLimit = SpinBoxSettingCard(
|
||||
self.card_RunTimesLimit = SpinBoxSettingCard(
|
||||
icon=FluentIcon.PAGE_RIGHT,
|
||||
title="代理重试次数限制",
|
||||
content="若超过该次数限制仍未完成代理,视为代理失败",
|
||||
@@ -663,7 +632,25 @@ class MemberManager(QWidget):
|
||||
configItem=self.config.RunSet_RunTimesLimit,
|
||||
parent=self,
|
||||
)
|
||||
self.AnnihilationWeeklyLimit = SwitchSettingCard(
|
||||
self.card_AnnihilationTimeLimit = SpinBoxSettingCard(
|
||||
icon=FluentIcon.PAGE_RIGHT,
|
||||
title="剿灭代理超时限制",
|
||||
content="MAA日志无变化时间超过该阈值视为超时,单位为分钟",
|
||||
range=(1, 1024),
|
||||
qconfig=self.config,
|
||||
configItem=self.config.RunSet_AnnihilationTimeLimit,
|
||||
parent=self,
|
||||
)
|
||||
self.card_RoutineTimeLimit = SpinBoxSettingCard(
|
||||
icon=FluentIcon.PAGE_RIGHT,
|
||||
title="自动代理超时限制",
|
||||
content="MAA日志无变化时间超过该阈值视为超时,单位为分钟",
|
||||
range=(1, 1024),
|
||||
qconfig=self.config,
|
||||
configItem=self.config.RunSet_RoutineTimeLimit,
|
||||
parent=self,
|
||||
)
|
||||
self.card_AnnihilationWeeklyLimit = SwitchSettingCard(
|
||||
icon=FluentIcon.PAGE_RIGHT,
|
||||
title="每周剿灭仅执行到上限",
|
||||
content="每周剿灭模式执行到上限,本周剩下时间不再执行剿灭任务",
|
||||
@@ -671,16 +658,24 @@ class MemberManager(QWidget):
|
||||
configItem=self.config.RunSet_AnnihilationWeeklyLimit,
|
||||
parent=self,
|
||||
)
|
||||
self.card_AutoUpdateMaa = SwitchSettingCard(
|
||||
icon=FluentIcon.PAGE_RIGHT,
|
||||
title="自动代理时自动更新MAA",
|
||||
content="执行自动代理任务时自动更新MAA,关闭后仍会进行MAA版本检查",
|
||||
qconfig=self.config,
|
||||
configItem=self.config.RunSet_AutoUpdateMaa,
|
||||
parent=self,
|
||||
)
|
||||
|
||||
widget = QWidget()
|
||||
Layout = QVBoxLayout(widget)
|
||||
Layout.addWidget(self.card_TaskTransitionMethod)
|
||||
Layout.addWidget(self.card_EnhanceTask)
|
||||
Layout.addWidget(self.ProxyTimesLimit)
|
||||
Layout.addWidget(self.AnnihilationTimeLimit)
|
||||
Layout.addWidget(self.RoutineTimeLimit)
|
||||
Layout.addWidget(self.RunTimesLimit)
|
||||
Layout.addWidget(self.AnnihilationWeeklyLimit)
|
||||
Layout.addWidget(self.card_ProxyTimesLimit)
|
||||
Layout.addWidget(self.card_RunTimesLimit)
|
||||
Layout.addWidget(self.card_AnnihilationTimeLimit)
|
||||
Layout.addWidget(self.card_RoutineTimeLimit)
|
||||
Layout.addWidget(self.card_AnnihilationWeeklyLimit)
|
||||
Layout.addWidget(self.card_AutoUpdateMaa)
|
||||
self.viewLayout.setContentsMargins(0, 0, 0, 0)
|
||||
self.viewLayout.setSpacing(0)
|
||||
self.addGroupWidget(widget)
|
||||
@@ -1049,7 +1044,7 @@ class MemberManager(QWidget):
|
||||
self.name = name
|
||||
|
||||
self.dashboard = TableWidget(self)
|
||||
self.dashboard.setColumnCount(10)
|
||||
self.dashboard.setColumnCount(11)
|
||||
self.dashboard.setHorizontalHeaderLabels(
|
||||
[
|
||||
"用户名",
|
||||
@@ -1059,8 +1054,9 @@ class MemberManager(QWidget):
|
||||
"代理情况",
|
||||
"给药量",
|
||||
"关卡选择",
|
||||
"备选关卡-1",
|
||||
"备选关卡-2",
|
||||
"备选 - 1",
|
||||
"备选 - 2",
|
||||
"剩余理智",
|
||||
"详",
|
||||
]
|
||||
)
|
||||
@@ -1070,14 +1066,14 @@ class MemberManager(QWidget):
|
||||
self.dashboard.horizontalHeader().setSectionResizeMode(
|
||||
col, QHeaderView.ResizeMode.ResizeToContents
|
||||
)
|
||||
for col in range(6, 9):
|
||||
for col in range(6, 10):
|
||||
self.dashboard.horizontalHeader().setSectionResizeMode(
|
||||
col, QHeaderView.ResizeMode.Stretch
|
||||
)
|
||||
self.dashboard.horizontalHeader().setSectionResizeMode(
|
||||
9, QHeaderView.ResizeMode.Fixed
|
||||
10, QHeaderView.ResizeMode.Fixed
|
||||
)
|
||||
self.dashboard.setColumnWidth(9, 32)
|
||||
self.dashboard.setColumnWidth(10, 32)
|
||||
|
||||
self.viewLayout.addWidget(self.dashboard)
|
||||
self.viewLayout.setContentsMargins(3, 0, 3, 3)
|
||||
@@ -1207,8 +1203,22 @@ class MemberManager(QWidget):
|
||||
else config.get(config.Info_GameId_2)
|
||||
),
|
||||
)
|
||||
self.dashboard.setItem(
|
||||
int(name[3:]) - 1,
|
||||
9,
|
||||
QTableWidgetItem(
|
||||
Config.gameid_dict["ALL"]["text"][
|
||||
Config.gameid_dict["ALL"]["value"].index(
|
||||
config.get(config.Info_GameId_Remain)
|
||||
)
|
||||
]
|
||||
if config.get(config.Info_GameId_Remain)
|
||||
in Config.gameid_dict["ALL"]["value"]
|
||||
else config.get(config.Info_GameId_Remain)
|
||||
),
|
||||
)
|
||||
self.dashboard.setCellWidget(
|
||||
int(name[3:]) - 1, 9, button
|
||||
int(name[3:]) - 1, 10, button
|
||||
)
|
||||
|
||||
class UserMemberSettingBox(HeaderCardWidget):
|
||||
@@ -1307,13 +1317,18 @@ class MemberManager(QWidget):
|
||||
configItem=self.config.Info_Routine,
|
||||
parent=self,
|
||||
)
|
||||
self.card_Infrastructure = PushAndSwitchButtonSettingCard(
|
||||
self.card_InfrastMode = PushAndComboBoxSettingCard(
|
||||
icon=FluentIcon.CAFE,
|
||||
title="自定义基建",
|
||||
content="自定义基建相关设置项",
|
||||
title="基建模式",
|
||||
content="配置文件仅在自定义基建中生效",
|
||||
text="选择配置文件",
|
||||
texts=[
|
||||
"常规模式",
|
||||
"一键轮休",
|
||||
"自定义基建",
|
||||
],
|
||||
qconfig=self.config,
|
||||
configItem=self.config.Info_Infrastructure,
|
||||
configItem=self.config.Info_InfrastMode,
|
||||
parent=self,
|
||||
)
|
||||
self.card_Password = PasswordLineEditSettingCard(
|
||||
@@ -1344,6 +1359,15 @@ class MemberManager(QWidget):
|
||||
configItem=self.config.Info_MedicineNumb,
|
||||
parent=self,
|
||||
)
|
||||
self.card_SeriesNumb = SpinBoxSettingCard(
|
||||
icon=FluentIcon.GAME,
|
||||
title="连战次数",
|
||||
content="连战次数较大时建议搭配剩余理智关卡使用",
|
||||
range=(1, 6),
|
||||
qconfig=self.config,
|
||||
configItem=self.config.Info_SeriesNumb,
|
||||
parent=self,
|
||||
)
|
||||
self.card_GameId = EditableComboBoxSettingCard(
|
||||
icon=FluentIcon.GAME,
|
||||
title="关卡选择",
|
||||
@@ -1356,7 +1380,7 @@ class MemberManager(QWidget):
|
||||
)
|
||||
self.card_GameId_1 = EditableComboBoxSettingCard(
|
||||
icon=FluentIcon.GAME,
|
||||
title="备选关卡-1",
|
||||
title="备选关卡 - 1",
|
||||
content="按下回车以添加自定义关卡号",
|
||||
value=Config.gameid_dict["ALL"]["value"],
|
||||
texts=Config.gameid_dict["ALL"]["text"],
|
||||
@@ -1366,7 +1390,7 @@ class MemberManager(QWidget):
|
||||
)
|
||||
self.card_GameId_2 = EditableComboBoxSettingCard(
|
||||
icon=FluentIcon.GAME,
|
||||
title="备选关卡-2",
|
||||
title="备选关卡 - 2",
|
||||
content="按下回车以添加自定义关卡号",
|
||||
value=Config.gameid_dict["ALL"]["value"],
|
||||
texts=Config.gameid_dict["ALL"]["text"],
|
||||
@@ -1374,6 +1398,16 @@ class MemberManager(QWidget):
|
||||
configItem=self.config.Info_GameId_2,
|
||||
parent=self,
|
||||
)
|
||||
self.card_GameId_Remain = EditableComboBoxSettingCard(
|
||||
icon=FluentIcon.GAME,
|
||||
title="剩余理智关卡",
|
||||
content="按下回车以添加自定义关卡号",
|
||||
value=Config.gameid_dict["ALL"]["value"],
|
||||
texts=Config.gameid_dict["ALL"]["text"],
|
||||
qconfig=self.config,
|
||||
configItem=self.config.Info_GameId_Remain,
|
||||
parent=self,
|
||||
)
|
||||
|
||||
self.card_UserLable = UserLableSettingCard(
|
||||
icon=FluentIcon.INFO,
|
||||
@@ -1402,16 +1436,19 @@ class MemberManager(QWidget):
|
||||
h4_layout = QHBoxLayout()
|
||||
h4_layout.addWidget(self.card_Annihilation)
|
||||
h4_layout.addWidget(self.card_Routine)
|
||||
h4_layout.addWidget(self.card_Infrastructure)
|
||||
h4_layout.addWidget(self.card_InfrastMode)
|
||||
h5_layout = QHBoxLayout()
|
||||
h5_layout.addWidget(self.card_Password)
|
||||
h5_layout.addWidget(self.card_Notes)
|
||||
h6_layout = QHBoxLayout()
|
||||
h6_layout.addWidget(self.card_MedicineNumb)
|
||||
h6_layout.addWidget(self.card_GameId)
|
||||
h6_layout.addWidget(self.card_SeriesNumb)
|
||||
h7_layout = QHBoxLayout()
|
||||
h7_layout.addWidget(self.card_GameId)
|
||||
h7_layout.addWidget(self.card_GameId_1)
|
||||
h7_layout.addWidget(self.card_GameId_2)
|
||||
h8_layout = QHBoxLayout()
|
||||
h8_layout.addWidget(self.card_GameId_2)
|
||||
h8_layout.addWidget(self.card_GameId_Remain)
|
||||
|
||||
Layout = QVBoxLayout()
|
||||
Layout.addLayout(h1_layout)
|
||||
@@ -1422,6 +1459,7 @@ class MemberManager(QWidget):
|
||||
Layout.addLayout(h5_layout)
|
||||
Layout.addLayout(h6_layout)
|
||||
Layout.addLayout(h7_layout)
|
||||
Layout.addLayout(h8_layout)
|
||||
|
||||
self.viewLayout.addLayout(Layout)
|
||||
self.viewLayout.setContentsMargins(3, 0, 3, 3)
|
||||
@@ -1435,7 +1473,7 @@ class MemberManager(QWidget):
|
||||
self.card_Routine.clicked.connect(
|
||||
lambda: self.set_maa("Routine")
|
||||
)
|
||||
self.card_Infrastructure.clicked.connect(
|
||||
self.card_InfrastMode.clicked.connect(
|
||||
self.set_infrastructure
|
||||
)
|
||||
Config.gameid_refreshed.connect(self.refresh_gameid)
|
||||
@@ -1450,12 +1488,12 @@ class MemberManager(QWidget):
|
||||
self.card_Routine.setVisible(False)
|
||||
self.card_Server.setVisible(True)
|
||||
self.card_Annihilation.button.setVisible(False)
|
||||
self.card_Infrastructure.setVisible(True)
|
||||
self.card_InfrastMode.setVisible(True)
|
||||
|
||||
elif self.config.get(self.config.Info_Mode) == "详细":
|
||||
|
||||
self.card_Server.setVisible(False)
|
||||
self.card_Infrastructure.setVisible(False)
|
||||
self.card_InfrastMode.setVisible(False)
|
||||
self.card_Annihilation.button.setVisible(True)
|
||||
self.card_Routine.setVisible(True)
|
||||
|
||||
@@ -1473,6 +1511,10 @@ class MemberManager(QWidget):
|
||||
Config.gameid_dict["ALL"]["value"],
|
||||
Config.gameid_dict["ALL"]["text"],
|
||||
)
|
||||
self.card_GameId_Remain.reLoadOptions(
|
||||
Config.gameid_dict["ALL"]["value"],
|
||||
Config.gameid_dict["ALL"]["text"],
|
||||
)
|
||||
|
||||
def refresh_password(self):
|
||||
|
||||
|
||||
@@ -10,6 +10,14 @@
|
||||
"TaskQueue.Mall.IsChecked": "True" #获取信用及购物
|
||||
"TaskQueue.AutoRoguelike.IsChecked": "False" #自动肉鸽
|
||||
"TaskQueue.Reclamation.IsChecked": "False" #生息演算
|
||||
"TaskQueue.Order.WakeUp": "0"
|
||||
"TaskQueue.Order.Recruiting": "1"
|
||||
"TaskQueue.Order.Base": "2"
|
||||
"TaskQueue.Order.Combat": "3"
|
||||
"TaskQueue.Order.Mall": "4"
|
||||
"TaskQueue.Order.Mission": "5"
|
||||
"TaskQueue.Order.AutoRoguelike": "6"
|
||||
"TaskQueue.Order.Reclamation": "7"
|
||||
#刷理智
|
||||
"MainFunction.UseMedicine": "True" #吃理智药
|
||||
"MainFunction.UseMedicine.Quantity": "999" #吃理智药数量
|
||||
@@ -30,8 +38,8 @@
|
||||
"Penguin.EnablePenguin": "True" #上报企鹅物流
|
||||
"Yituliu.EnableYituliu": "True" #上报一图流
|
||||
#基建换班
|
||||
"Infrast.CustomInfrastEnabled": "True" #启用自定义基建配置
|
||||
"Infrast.CustomInfrastPlanIndex": "1" #自定义基建配置索引
|
||||
"Infrast.InfrastMode": "Normal"、"Rotation"、"Custom" #基建模式
|
||||
"Infrast.CustomInfrastPlanIndex": "1" #自定义基建配置索引号
|
||||
"Infrast.DefaultInfrast": "user_defined" #内置配置
|
||||
"Infrast.IsCustomInfrastFileReadOnly": "False" #自定义基建配置文件只读
|
||||
"Infrast.CustomInfrastFile": "" #自定义基建配置文件地址
|
||||
@@ -49,4 +57,5 @@ G"Start.MinimizeDirectly": "True" #启动MAA后直接最小化
|
||||
G"GUI.UseTray": "True" #显示托盘图标
|
||||
G"GUI.MinimizeToTray": "False" #最小化时隐藏至托盘
|
||||
"Start.EmulatorPath" #模拟器路径
|
||||
"Start.EmulatorAddCommand": "-v 2" #附加命令
|
||||
"Start.EmulatorAddCommand": "-v 2" #附加命令
|
||||
G"VersionUpdate.package": "MirrorChyanAppv5.15.6.zip" #更新包标识
|
||||
@@ -1,8 +1,17 @@
|
||||
{
|
||||
"main_version": "4.3.5.2",
|
||||
"main_version": "4.3.5.3",
|
||||
"updater_version": "1.0.0.0",
|
||||
"announcement": "\n## 新增功能\n- 屏蔽MuMu模拟器开屏广告功能上线\n- 更新器支持多线程下载\n- 添加强制关闭ADB与模拟器等增强任务项\n## 修复BUG\n- 修复统计信息HTML模板公招匹配错误\n- 修复密码显示按钮动画异常\n- 修复`检测到MAA未能实际执行任务`报错被异常屏蔽\n- 修复MAA超时判定异常失效\n## 程序优化\n- 关机等电源操作添加100s倒计时\n- 人工排查弹窗方法优化\n- 人工排查时自动屏蔽静默操作\n- 公告样式优化",
|
||||
"version_info": {
|
||||
"4.3.5.3": {
|
||||
"新增功能": [
|
||||
"用户设置中新增连战次数与剩余理智关卡两项配置项",
|
||||
"支持自动代理时更新MAA"
|
||||
],
|
||||
"程序优化": [
|
||||
"移除增效任务"
|
||||
]
|
||||
},
|
||||
"4.3.5.2": {
|
||||
"修复BUG": [
|
||||
"修复无法建立网络连接时软件卡死问题"
|
||||
|
||||
Reference in New Issue
Block a user