feat(Go_Updater): 添加全新 Go 语言实现的自动更新器
- 新增多个源文件和目录,包括 app.rc、assets、build 脚本等 - 实现了与 MirrorChyan API 交互的客户端逻辑 - 添加了版本检查、更新检测和下载 URL 生成等功能 - 嵌入了配置模板和资源文件系统 - 提供了完整的构建和发布流程
This commit is contained in:
522
Go_Updater/gui/manager.go
Normal file
522
Go_Updater/gui/manager.go
Normal file
@@ -0,0 +1,522 @@
|
||||
package gui
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"fyne.io/fyne/v2/app"
|
||||
"fyne.io/fyne/v2/container"
|
||||
"fyne.io/fyne/v2/dialog"
|
||||
"fyne.io/fyne/v2/widget"
|
||||
"fyne.io/fyne/v2/theme"
|
||||
"fyne.io/fyne/v2"
|
||||
)
|
||||
|
||||
// UpdateStatus represents the current status of the update process
|
||||
type UpdateStatus int
|
||||
|
||||
const (
|
||||
StatusChecking UpdateStatus = iota
|
||||
StatusUpdateAvailable
|
||||
StatusDownloading
|
||||
StatusInstalling
|
||||
StatusCompleted
|
||||
StatusError
|
||||
)
|
||||
|
||||
// Config represents the configuration structure for the GUI
|
||||
type Config struct {
|
||||
ResourceID string
|
||||
CurrentVersion string
|
||||
CDK string
|
||||
UserAgent string
|
||||
BackupURL string
|
||||
}
|
||||
|
||||
// GUIManager interface defines the methods for GUI management
|
||||
type GUIManager interface {
|
||||
ShowMainWindow()
|
||||
UpdateStatus(status UpdateStatus, message string)
|
||||
ShowProgress(percentage float64)
|
||||
ShowError(errorMsg string)
|
||||
ShowConfigDialog() (*Config, error)
|
||||
Close()
|
||||
}
|
||||
|
||||
// Manager implements the GUIManager interface
|
||||
type Manager struct {
|
||||
app fyne.App
|
||||
window fyne.Window
|
||||
statusLabel *widget.Label
|
||||
progressBar *widget.ProgressBar
|
||||
actionButton *widget.Button
|
||||
versionLabel *widget.Label
|
||||
releaseNotes *widget.RichText
|
||||
currentStatus UpdateStatus
|
||||
onCheckUpdate func()
|
||||
onCancel func()
|
||||
}
|
||||
|
||||
// NewManager creates a new GUI manager instance
|
||||
func NewManager() *Manager {
|
||||
a := app.New()
|
||||
a.SetIcon(theme.ComputerIcon())
|
||||
|
||||
w := a.NewWindow("轻量级更新器")
|
||||
w.Resize(fyne.NewSize(500, 400))
|
||||
w.SetFixedSize(false)
|
||||
w.CenterOnScreen()
|
||||
|
||||
return &Manager{
|
||||
app: a,
|
||||
window: w,
|
||||
}
|
||||
}
|
||||
|
||||
// SetCallbacks sets the callback functions for user actions
|
||||
func (m *Manager) SetCallbacks(onCheckUpdate, onCancel func()) {
|
||||
m.onCheckUpdate = onCheckUpdate
|
||||
m.onCancel = onCancel
|
||||
}
|
||||
|
||||
// ShowMainWindow displays the main application window
|
||||
func (m *Manager) ShowMainWindow() {
|
||||
// Create UI components
|
||||
m.createUIComponents()
|
||||
|
||||
// Create main layout
|
||||
content := m.createMainLayout()
|
||||
|
||||
m.window.SetContent(content)
|
||||
m.window.ShowAndRun()
|
||||
}
|
||||
|
||||
// createUIComponents initializes all UI components
|
||||
func (m *Manager) createUIComponents() {
|
||||
// Status label
|
||||
m.statusLabel = widget.NewLabel("准备检查更新...")
|
||||
m.statusLabel.Alignment = fyne.TextAlignCenter
|
||||
|
||||
// Progress bar
|
||||
m.progressBar = widget.NewProgressBar()
|
||||
m.progressBar.Hide()
|
||||
|
||||
// Version label
|
||||
m.versionLabel = widget.NewLabel("当前版本: 未知")
|
||||
m.versionLabel.TextStyle = fyne.TextStyle{Italic: true}
|
||||
|
||||
// Release notes
|
||||
m.releaseNotes = widget.NewRichText()
|
||||
m.releaseNotes.Hide()
|
||||
|
||||
// Action button
|
||||
m.actionButton = widget.NewButton("检查更新", func() {
|
||||
if m.onCheckUpdate != nil {
|
||||
m.onCheckUpdate()
|
||||
}
|
||||
})
|
||||
m.actionButton.Importance = widget.HighImportance
|
||||
}
|
||||
|
||||
// createMainLayout creates the main window layout
|
||||
func (m *Manager) createMainLayout() *container.VBox {
|
||||
// Header section
|
||||
header := container.NewVBox(
|
||||
widget.NewCard("", "", container.NewVBox(
|
||||
widget.NewLabelWithStyle("轻量级更新器", fyne.TextAlignCenter, fyne.TextStyle{Bold: true}),
|
||||
m.versionLabel,
|
||||
)),
|
||||
)
|
||||
|
||||
// Status section
|
||||
statusSection := container.NewVBox(
|
||||
m.statusLabel,
|
||||
m.progressBar,
|
||||
)
|
||||
|
||||
// Release notes section
|
||||
releaseNotesCard := widget.NewCard("更新日志", "", container.NewScroll(m.releaseNotes))
|
||||
releaseNotesCard.Hide()
|
||||
|
||||
// Button section
|
||||
buttonSection := container.NewHBox(
|
||||
widget.NewButton("配置", func() {
|
||||
m.showConfigDialog()
|
||||
}),
|
||||
widget.NewSpacer(),
|
||||
m.actionButton,
|
||||
)
|
||||
|
||||
// Main layout
|
||||
return container.NewVBox(
|
||||
header,
|
||||
widget.NewSeparator(),
|
||||
statusSection,
|
||||
releaseNotesCard,
|
||||
widget.NewSeparator(),
|
||||
buttonSection,
|
||||
)
|
||||
}
|
||||
|
||||
// UpdateStatus updates the current status and UI accordingly
|
||||
func (m *Manager) UpdateStatus(status UpdateStatus, message string) {
|
||||
m.currentStatus = status
|
||||
m.statusLabel.SetText(message)
|
||||
|
||||
switch status {
|
||||
case StatusChecking:
|
||||
m.actionButton.SetText("检查中...")
|
||||
m.actionButton.Disable()
|
||||
m.progressBar.Hide()
|
||||
|
||||
case StatusUpdateAvailable:
|
||||
m.actionButton.SetText("开始更新")
|
||||
m.actionButton.Enable()
|
||||
m.progressBar.Hide()
|
||||
|
||||
case StatusDownloading:
|
||||
m.actionButton.SetText("下载中...")
|
||||
m.actionButton.Disable()
|
||||
m.progressBar.Show()
|
||||
|
||||
case StatusInstalling:
|
||||
m.actionButton.SetText("安装中...")
|
||||
m.actionButton.Disable()
|
||||
m.progressBar.Show()
|
||||
|
||||
case StatusCompleted:
|
||||
m.actionButton.SetText("完成")
|
||||
m.actionButton.Enable()
|
||||
m.progressBar.Hide()
|
||||
|
||||
case StatusError:
|
||||
m.actionButton.SetText("重试")
|
||||
m.actionButton.Enable()
|
||||
m.progressBar.Hide()
|
||||
}
|
||||
}
|
||||
|
||||
// ShowProgress updates the progress bar
|
||||
func (m *Manager) ShowProgress(percentage float64) {
|
||||
if percentage < 0 {
|
||||
percentage = 0
|
||||
}
|
||||
if percentage > 100 {
|
||||
percentage = 100
|
||||
}
|
||||
|
||||
m.progressBar.SetValue(percentage / 100.0)
|
||||
m.progressBar.Show()
|
||||
}
|
||||
|
||||
// ShowError displays an error dialog
|
||||
func (m *Manager) ShowError(errorMsg string) {
|
||||
dialog.ShowError(fmt.Errorf(errorMsg), m.window)
|
||||
}
|
||||
|
||||
// ShowConfigDialog displays the configuration dialog
|
||||
func (m *Manager) ShowConfigDialog() (*Config, error) {
|
||||
return m.showConfigDialog()
|
||||
}
|
||||
|
||||
// showConfigDialog creates and shows the configuration dialog
|
||||
func (m *Manager) showConfigDialog() (*Config, error) {
|
||||
// Create form entries
|
||||
resourceIDEntry := widget.NewEntry()
|
||||
resourceIDEntry.SetPlaceHolder("例如: M9A")
|
||||
|
||||
versionEntry := widget.NewEntry()
|
||||
versionEntry.SetPlaceHolder("例如: v1.0.0")
|
||||
|
||||
cdkEntry := widget.NewPasswordEntry()
|
||||
cdkEntry.SetPlaceHolder("输入您的CDK(可选)")
|
||||
|
||||
userAgentEntry := widget.NewEntry()
|
||||
userAgentEntry.SetText("LightweightUpdater/1.0")
|
||||
|
||||
backupURLEntry := widget.NewEntry()
|
||||
backupURLEntry.SetPlaceHolder("备用下载地址(可选)")
|
||||
|
||||
// Create form
|
||||
form := &widget.Form{
|
||||
Items: []*widget.FormItem{
|
||||
{Text: "资源ID:", Widget: resourceIDEntry},
|
||||
{Text: "当前版本:", Widget: versionEntry},
|
||||
{Text: "CDK:", Widget: cdkEntry},
|
||||
{Text: "用户代理:", Widget: userAgentEntry},
|
||||
{Text: "备用下载地址:", Widget: backupURLEntry},
|
||||
},
|
||||
}
|
||||
|
||||
// Create result channel
|
||||
resultChan := make(chan *Config, 1)
|
||||
errorChan := make(chan error, 1)
|
||||
|
||||
// Create dialog
|
||||
configDialog := dialog.NewCustomConfirm(
|
||||
"配置设置",
|
||||
"保存",
|
||||
"取消",
|
||||
form,
|
||||
func(confirmed bool) {
|
||||
if confirmed {
|
||||
config := &Config{
|
||||
ResourceID: resourceIDEntry.Text,
|
||||
CurrentVersion: versionEntry.Text,
|
||||
CDK: cdkEntry.Text,
|
||||
UserAgent: userAgentEntry.Text,
|
||||
BackupURL: backupURLEntry.Text,
|
||||
}
|
||||
|
||||
// Basic validation
|
||||
if config.ResourceID == "" {
|
||||
errorChan <- fmt.Errorf("资源ID不能为空")
|
||||
return
|
||||
}
|
||||
if config.CurrentVersion == "" {
|
||||
errorChan <- fmt.Errorf("当前版本不能为空")
|
||||
return
|
||||
}
|
||||
|
||||
resultChan <- config
|
||||
} else {
|
||||
errorChan <- fmt.Errorf("用户取消了配置")
|
||||
}
|
||||
},
|
||||
m.window,
|
||||
)
|
||||
|
||||
// Add help text
|
||||
helpText := widget.NewRichTextFromMarkdown(`
|
||||
**配置说明:**
|
||||
- **资源ID**: Mirror酱服务中的资源标识符
|
||||
- **当前版本**: 当前软件的版本号
|
||||
- **CDK**: Mirror酱服务的访问密钥(可选,提供更好的下载体验)
|
||||
- **用户代理**: HTTP请求的用户代理字符串
|
||||
- **备用下载地址**: 当Mirror酱服务不可用时的备用下载地址
|
||||
|
||||
如需获取CDK,请访问 [Mirror酱官网](https://mirrorchyan.com)
|
||||
`)
|
||||
|
||||
// Create container with help text
|
||||
dialogContent := container.NewVBox(
|
||||
form,
|
||||
widget.NewSeparator(),
|
||||
helpText,
|
||||
)
|
||||
|
||||
configDialog.SetContent(dialogContent)
|
||||
configDialog.Resize(fyne.NewSize(600, 500))
|
||||
configDialog.Show()
|
||||
|
||||
// Wait for result
|
||||
select {
|
||||
case config := <-resultChan:
|
||||
return config, nil
|
||||
case err := <-errorChan:
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
|
||||
// SetVersionInfo updates the version display
|
||||
func (m *Manager) SetVersionInfo(version string) {
|
||||
m.versionLabel.SetText(fmt.Sprintf("当前版本: %s", version))
|
||||
}
|
||||
|
||||
// ShowReleaseNotes displays the release notes
|
||||
func (m *Manager) ShowReleaseNotes(notes string) {
|
||||
if notes != "" {
|
||||
m.releaseNotes.ParseMarkdown(notes)
|
||||
// Find the release notes card and show it
|
||||
if parent := m.window.Content().(*container.VBox); parent != nil {
|
||||
for _, obj := range parent.Objects {
|
||||
if card, ok := obj.(*widget.Card); ok && card.Title == "更新日志" {
|
||||
card.Show()
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// UpdateStatusWithDetails updates status with detailed information
|
||||
func (m *Manager) UpdateStatusWithDetails(status UpdateStatus, message string, details map[string]string) {
|
||||
m.UpdateStatus(status, message)
|
||||
|
||||
// Update version info if provided
|
||||
if version, ok := details["version"]; ok {
|
||||
m.SetVersionInfo(version)
|
||||
}
|
||||
|
||||
// Show release notes if provided
|
||||
if notes, ok := details["release_notes"]; ok {
|
||||
m.ShowReleaseNotes(notes)
|
||||
}
|
||||
|
||||
// Update progress if provided
|
||||
if progress, ok := details["progress"]; ok {
|
||||
if p, err := fmt.Sscanf(progress, "%f", new(float64)); err == nil && p == 1 {
|
||||
var progressValue float64
|
||||
fmt.Sscanf(progress, "%f", &progressValue)
|
||||
m.ShowProgress(progressValue)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ShowProgressWithSpeed shows progress with download speed information
|
||||
func (m *Manager) ShowProgressWithSpeed(percentage float64, speed int64, eta string) {
|
||||
m.ShowProgress(percentage)
|
||||
|
||||
// Update status with speed and ETA information
|
||||
speedText := m.formatSpeed(speed)
|
||||
statusText := fmt.Sprintf("下载中... %.1f%% (%s)", percentage, speedText)
|
||||
if eta != "" {
|
||||
statusText += fmt.Sprintf(" - 剩余时间: %s", eta)
|
||||
}
|
||||
|
||||
m.statusLabel.SetText(statusText)
|
||||
}
|
||||
|
||||
// formatSpeed formats the download speed for display
|
||||
func (m *Manager) formatSpeed(bytesPerSecond int64) string {
|
||||
if bytesPerSecond < 1024 {
|
||||
return fmt.Sprintf("%d B/s", bytesPerSecond)
|
||||
} else if bytesPerSecond < 1024*1024 {
|
||||
return fmt.Sprintf("%.1f KB/s", float64(bytesPerSecond)/1024)
|
||||
} else {
|
||||
return fmt.Sprintf("%.1f MB/s", float64(bytesPerSecond)/(1024*1024))
|
||||
}
|
||||
}
|
||||
|
||||
// ShowConfirmDialog shows a confirmation dialog
|
||||
func (m *Manager) ShowConfirmDialog(title, message string, callback func(bool)) {
|
||||
dialog.ShowConfirm(title, message, callback, m.window)
|
||||
}
|
||||
|
||||
// ShowInfoDialog shows an information dialog
|
||||
func (m *Manager) ShowInfoDialog(title, message string) {
|
||||
dialog.ShowInformation(title, message, m.window)
|
||||
}
|
||||
|
||||
// ShowUpdateAvailableDialog shows a dialog when update is available
|
||||
func (m *Manager) ShowUpdateAvailableDialog(currentVersion, newVersion, releaseNotes string, onConfirm func()) {
|
||||
content := container.NewVBox(
|
||||
widget.NewLabel(fmt.Sprintf("发现新版本: %s", newVersion)),
|
||||
widget.NewLabel(fmt.Sprintf("当前版本: %s", currentVersion)),
|
||||
widget.NewSeparator(),
|
||||
)
|
||||
|
||||
if releaseNotes != "" {
|
||||
notesWidget := widget.NewRichText()
|
||||
notesWidget.ParseMarkdown(releaseNotes)
|
||||
|
||||
notesScroll := container.NewScroll(notesWidget)
|
||||
notesScroll.SetMinSize(fyne.NewSize(400, 200))
|
||||
|
||||
content.Add(widget.NewLabel("更新内容:"))
|
||||
content.Add(notesScroll)
|
||||
}
|
||||
|
||||
dialog.ShowCustomConfirm(
|
||||
"发现新版本",
|
||||
"立即更新",
|
||||
"稍后提醒",
|
||||
content,
|
||||
func(confirmed bool) {
|
||||
if confirmed && onConfirm != nil {
|
||||
onConfirm()
|
||||
}
|
||||
},
|
||||
m.window,
|
||||
)
|
||||
}
|
||||
|
||||
// SetActionButtonCallback sets the callback for the main action button
|
||||
func (m *Manager) SetActionButtonCallback(callback func()) {
|
||||
if m.actionButton != nil {
|
||||
m.actionButton.OnTapped = callback
|
||||
}
|
||||
}
|
||||
|
||||
// EnableActionButton enables or disables the action button
|
||||
func (m *Manager) EnableActionButton(enabled bool) {
|
||||
if m.actionButton != nil {
|
||||
if enabled {
|
||||
m.actionButton.Enable()
|
||||
} else {
|
||||
m.actionButton.Disable()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// SetActionButtonText sets the text of the action button
|
||||
func (m *Manager) SetActionButtonText(text string) {
|
||||
if m.actionButton != nil {
|
||||
m.actionButton.SetText(text)
|
||||
}
|
||||
}
|
||||
|
||||
// ShowErrorWithRetry shows an error with retry option
|
||||
func (m *Manager) ShowErrorWithRetry(errorMsg string, onRetry func()) {
|
||||
dialog.ShowCustomConfirm(
|
||||
"错误",
|
||||
"重试",
|
||||
"取消",
|
||||
widget.NewLabel(errorMsg),
|
||||
func(retry bool) {
|
||||
if retry && onRetry != nil {
|
||||
onRetry()
|
||||
}
|
||||
},
|
||||
m.window,
|
||||
)
|
||||
}
|
||||
|
||||
// UpdateProgressBar updates the progress bar with custom styling
|
||||
func (m *Manager) UpdateProgressBar(percentage float64, color string) {
|
||||
m.ShowProgress(percentage)
|
||||
// Note: Fyne doesn't support custom colors easily, but we keep the interface for future enhancement
|
||||
}
|
||||
|
||||
// HideProgressBar hides the progress bar
|
||||
func (m *Manager) HideProgressBar() {
|
||||
if m.progressBar != nil {
|
||||
m.progressBar.Hide()
|
||||
}
|
||||
}
|
||||
|
||||
// ShowProgressBar shows the progress bar
|
||||
func (m *Manager) ShowProgressBar() {
|
||||
if m.progressBar != nil {
|
||||
m.progressBar.Show()
|
||||
}
|
||||
}
|
||||
|
||||
// SetWindowTitle sets the window title
|
||||
func (m *Manager) SetWindowTitle(title string) {
|
||||
if m.window != nil {
|
||||
m.window.SetTitle(title)
|
||||
}
|
||||
}
|
||||
|
||||
// GetCurrentStatus returns the current update status
|
||||
func (m *Manager) GetCurrentStatus() UpdateStatus {
|
||||
return m.currentStatus
|
||||
}
|
||||
|
||||
// IsWindowVisible returns whether the window is currently visible
|
||||
func (m *Manager) IsWindowVisible() bool {
|
||||
return m.window != nil && m.window.Content() != nil
|
||||
}
|
||||
|
||||
// RefreshUI refreshes the user interface
|
||||
func (m *Manager) RefreshUI() {
|
||||
if m.window != nil && m.window.Content() != nil {
|
||||
m.window.Content().Refresh()
|
||||
}
|
||||
}
|
||||
|
||||
// Close closes the application
|
||||
func (m *Manager) Close() {
|
||||
if m.window != nil {
|
||||
m.window.Close()
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user